This chapter discusses networks in general and introduces several terms. The objectives important to this chapter are on page 1-1:
Concepts:Chapter 1 begins by defining networking as the sharing of information and resources. (page 1-2) By this definition, centralized computing is not networking. Centralized computing is best represented by one large computer ( a mainframe) and one or more terminals. Terminals are not computers, only input/output devices. Distributed computing may or may not be an example of networking. In this scenario, several "small" computers each carry out computing tasks. If they are linked together to share information and services, then it is networking. Collaborative computing can only be done by networking. In this scenario, two or more computers share processing tasks, which they cannot do unless they are in a network. An example is the use of multiple computers to analyze radiotelescope data for the Search for Extra-Terrestrial Intelligence. The software to do so is currently available from the University of California at Berkeley. A more recent example is the Grid.org Research Program, which uses multiple computers for medical research. Another model discussed is client-server networking. A client connects to and requests services from a server. The server responds to the client's requests. A similar model is the client-network model, in which the client connects to a set of services instead of a specific server. Networks may be classified by the amount of area they cover. A Local Area Network (LAN) covers a small area, like a building or a campus. A Metropolitan Area Network (MAN) covers a city, linking computers at various locations. A Wide Area Network (WAN) covers an area larger than a MAN. This may be a network between cities or countries. Very large WANs may be classified as Enterprise Networks, if they link LANs belonging to a single company. A Global Network is a large WAN that link LANs belonging to various entities (like the Internet). A three part definition of a network is on page 1-8. A network must
have:
More terms follow in the chapter:
If entities on a network act as peers, then this is Peer-to-Peer Networking. If entities act in strictly defined roles, as either servers or clients, but not as peers, then this is Server-Centric Networking. Most PC networks are this type. A point about the distinct roles of Transmission Media and Protocols is made: Transmission Media only provide a pathway to use for communication, a means of contact. Communication is not guaranteed until Protocols are followed, rules for the conversation.
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