This chapter discusses rights again, but this time NDS rights, not file system rights. The objectives important to this chapter are listed on page 7-1:
Key Concepts:Define NDS SecurityThe good part about this chapter is that some of it will be familiar if you understand Chapter 5. The bad part is that it is similar enough to be confusing where it is different. The text begins with the similarities:
You must understand that NDS and the file system are two separate systems. This chapter about NDS rights should nail that down for you. The text makes the point that one person in a company may be made the administrator of the file system and another the administrator of NDS. This is extreme, but possible. Identify How NDS Security Differs from File System SecurityOn page 7-3, you see a set of bulleted items emphasizing differences
between NDS and the file system. Note that:
More on the back door later. (There must be some mysteries in these notes.) Control Access to NDS ObjectsNDS objects can become trustees of other NDS objects (and even trustees of themselves) by being placed on the other object's Trustee List. The Trustee List is actually called the ACL: the Access Control List. A view of an object's ACL is presented on page 7-5. Unfortunately, the picture is a view from ConsoleOne, so nothing is visible except the Trustees themselves. (In NetWare Administrator, you can see the lists of rights more easily. Rights that are "grayed out" are not active. Object rights are shown on the left side of the screen, and Property rights on the right side.) You can grant rights to users and other objects by granting rights to
the containers that they are placed in. A list of objects that
can become Object Trustees is on page 7-6. Note that these are the objects
that relate to users, and that all except the User object allow you to
assign rights to multiple users simultaneously.
There are six object rights, relating to what a user may or may
not do to or with an object. The rights are explained on page 7-9:
In another class, we decided a good acronym to remember them was C-BRDS ("sea-birds"). In NetWare 4.11, there was no Inheritable right. In NetWare 5 and 5.1, there is, so the mnemonic is now C-BIRDS. Just to allow a bit more confusion, the text explains that objects are records in the NDS database. A record can be called an entry, in some database terminologies. A record of this sort can also be called an entry object. So, this is the justification for calling object rights by another term: entry rights. They are called this in ConsoleOne. The six property rights are more specific. These are rights to
the information stored in the NDS properties of an object.
In another class, we tried for a good acronym to remember them, and got SCRAW (what the "seabirds" call) and C-WARS. Of course, we need the I as well. I-SCRAW or IC-WARS? Note that the Compare right is like the Read right, but much less powerful. The Add Self right is like the Write right, but less powerful. Now hang on, because it is about to get rough. Property rights may be assigned to a trustee in two different ways. A trustee could be given the Read and Write rights to All Properties of a specific object. That is, this trustee has those two rights for each and every property of the specified object. The other way is to grant specific rights to Selected Properties of an object. We could click the Selected Properties button in NetWare Administrator, and proceed to assign rights for this trustee to each individual property of the object. It would be very time consuming to grant all rights this way, so you can do both. You may first grant the general rights you want the trustee to have to All Properties, then assign different rights to specific properties with the Selected Properties method. Rights that are assigned with the Selected Properties method overwrite (replace) rights for that property that were put in place from an All Properties assignment. Take a deep breath and think about it. Then read the the section above again. Now about that back door, I promised you: if a user has the Supervisor object right to an NDS file server object, the user will automatically have Supervisor file system rights to the file system on that file server. In other words, if you have "sea birds" to the file server, you get "worm faces" on it, too. (Think about all the sea gulls that hang around McDonalds. Of course, McDonalds doesn't really put worms in the food. That is only an Urban Legend.) Determine Rights Granted to NDS ObjectsInheritance is illustrated on page 7-14. The user Admin is assigned all object rights (SBCDRI) to the EMA container. She inherits those rights in the NYC container, which is the child of the EMA container, and the Corp container, which is the child of the NYC container. The FS1 server is a leaf of the Corp container, so she gets all rights that apply, namely all but C and I. These are NDS rights, and the server is a leaf, therefore since she cannot logically create anything in a leaf. It is impossible to have the NDS object Create right or Inheritable right for a leaf. Inheritance has a trick to it:
Block Inherited RightsInherited rights can be changed by a new trustee assignment at a lower level. This is like the inherited rights in the file system. Inherited Rights Filters work like the file system, except that they are more powerful, and can block the Supervisor object and property rights. NDS IRFs can be used to block object rights and property rights. Determine Effective RightsEffective rights exist here, too. A handy guide is on page 7-20. Note the qualified way it is worded. It is an additive process, sometimes.
In NetWare Administrator, you can determine a user's effective rights from the User object by accessing the User's Rights to Other Objects. You can also determine rights from the object you wish to know if the user has rights to, by accessing its Trustees. You should practice both methods. In ConsoleOne, the procedure is similar. To determine what objects are Trustees of a User, right-click the User object, then select Trustees of this Object. If you want to see the effective rights an object has, right-click the object, then click the sequence Properties | NDS Rights | Effective Rights. Troubleshoot NDS Security ProblemsThe discussion of security begins on page 7-30. The purpose of assigning rights, as always, is to give the users access to what they need, and to deny access to what they should not have. Administrators need more rights than ordinary users. Users will automatically have the Browse object right to other objects in the NDS tree, because the [Public] trustee has it. A previous edition of the text offered a chart of guidelines for managing Object and Property rights. It is worth considering that advice:
On pages 7-30 through 7-32, we are given procedures for checking why a user does or does not have certain rights. This is used when someone has too many or too few rights, and we must change the situation. The more common situation is that a user has too many rights, so the procedure on page 7-31 addresses that problem. The procedure on page 7-32 is for discovering why a user does not have the rights he or she needs. Both procedures involve checking the rights assigned to user via the various containers, groups, etc. that they may belong to. The second procedure adds the ideas of checking for IRFs. With regard to IRFs, remember that a user might be assigned rights to a container, but those rights do not flow to the container's contents if the Inheritable aspect of those rights is turned off. This is like an IRF that is personal to that user. |