Time-Compression Technologies Magazine Archive 2002 (and backfills for previous years)
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Author John Connolly
Source Time Compression Technologies. v7 n3 May, 2002, pp 35-7
Abstract Since humans began putting things together, they have always embraced the idea of creating models before actually making the product to see how it would all work -- saving time and expense. Virtual Prototyping (VP) has emerged as one practical solution to that age-old quest. VP gives engineers the opportunity to enhance their designs while it is still easy and cost-effective to do so - simultaneously reducing the time and number of costly physical prototypes required to complete a part's development. While VP's principles have not changed, the scale and scope in which they are used has. There are two trends being seen in virtual product development: 1. Virtual reality (VR), with an emphasis on visualization and simple functionality demonstration. 2. VP, with a strong focus on testing product performance, strength, durability and other engineering parameters. In VP, the focus is clearly on simulating the physical parameters of the product being designed. XX
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