Home | Mobiles | Objects | Rooms | Resets | Shops and Specials | Printable Version
Place your mouse over any of the variables for more information.
The format of any reset should look like:
Commenting resets is a good idea, makes them easier to read, understand intent, and debug.
World limits must be consistent for each vnum.
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Additional comments can follow
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Additional comments can follow
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Additional comments can follow
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Additional comments can follow
Home |
Mobiles | Objects |
Rooms | Resets |
Shops and Specials | Printable Version
Mobile's: Act Flags - Affected Flags - Act2 Flags - Extended Affects Flags - Attack Type - Offensive Flags
Positions -
Immune Flags - Resistance Flags - Vulnerable Flags - Sex Flags - Form Flags -
Parts Flags - Size Flags
Object's: Item Types - Extra Flags
- Wear Flags - Item Values -
Condition - Affects-Apply-Type
Attack Type - Container Flags -
Spell Numbers - Liquid Type - Weapon Type - Weapon Class
Room's: Flags - Sectors
- Doors - Locks
Reset: Wear Locations - Doors -
Door Set
Shop: Trade Item Types
Specials: Special Flags