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#AREA {Level Range} {Author} {Area Name}~
#MOBILES
#VNUM
mobile keywords~
mobile name~
mobile room description
~
mobile extended description
~
race~
{Act Flags} {Affected Flags} {Alignment} A {Act2 Flags} {S or E}
{Extended Afrect Flags} {S}
{Level} {Hit Roll} {Hit Points} {Mana Points} {Damage Roll} {Attack Type}
{AC-Pierce} {AC-Bash} {AC-Slash} {AC-Magic}
{Offensive Flags} {Immune Flags} {Resistance Flags} {Vulnerable Flags}
{Starting Position} {Default Position} {Sex} {Gold}
{Forms} {Parts} {Size} {Material}
#0
#OBJECTS
#VNUM
object keywords~
object short description~
object room description~
material~
{Item Type} {Extra Flags} {Wear Flags}
{Value 0} {Value 1} {Value 2} {Value 3} {Value 4}
{Level} {Weight} {Cost} {Condition}
E
Keywords of extra description~
Extra description
~
A
{Affect Apply type} {Affect Apply value}
#0
#ROOMS
#VNUM
Room Title~
Room Description
~
{Area Number} {Room Flags} {Sector Type}
D#
Door description~
Door keyword~
{Locks Number} {Key Number} {to Room VNUM}
E
Keywords of extra description~
Extra description
~
S
#0
#RESETS
*
O 0 {VNUM of object} {World Limit} {Room VNUM} comments
P {# to load} {VNUM of object} {World Limit} {container VNUM} comments
*
M 0 {Mobile VNUM} {World Limit} {Room VNUM} comments
G {# to load} {VNUM of object} {World Limit} comments
E {# to load} {VNUM of object} {World Limit} {Wear Location} comments
*
D 0 {Room VNUM} D# {Door Set} comments
R {Room VNUM} D# comments
*
S
#SHOPS
{Keeper VNUM} {Trade 0} {Trade 1} {Trade 2} {Trade 3} {Trade 4} {Profit buy} {Profit sell} {Open} {Close}
0
#SPECIALS
*
M {Mobile VNUM} {Spec_function} comments
S
#$
| B SENTINEL (remains in one room) | Q CLERIC (+3wis -1dex +1str -2 to hit) |
| C SCAVENGER (picks objects up) | R MAGE (+3int -1str +1dex -6 to hit) |
| F AGGRESSIVE (mob attacks) | S THIEF (+3dex +1int -1wis +4 to hit) |
| G STAY_AREA (mob won't leave area) | T WARRIOR (+3str -1int +2con +10 to hit) |
| H WIMPY (flees) | U NOALIGN (for bunnies and puppies and stuff) |
| I PET | V NOPURGE |
| J TRAIN (trains players) | aa IS_HEALER (can buy healing spells) |
| K PRACTICE (practices player) | bb GAIN (allows morts to gain skills) |
| O UNDEAD (immune plague/sleep/calm) |
| 0 None | H Santuary | P Sneak | X Plague |
| A Blind | I Faerie_Fire | Q Hide | Y Weaken |
| B Invisible | J Infrared | R Sleep | Z Dark_Vision (can see in the dark) |
| C Detect_Evil | K Curse | S Charm | aa Berserk |
| D Detect_Invis | L Flaming | T Flying | bb Tongue_Tie |
| E Detect_Magic | M Poison | U Pass_Door | cc Regeneration (doubles hp recovery rate) |
| F Detect_Hidden | N Protect | V Haste | dd Detect_Good |
| O Paralysis | W Calm | ee Death_Grip |
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| A Take | D Body | G Feet | J Shield | M Wrist | P Two-Hands |
| B Finger | E Head | H Hands | K About | N Wield | |
| C Neck | F Legs | I Arms | L Waist | O Hold |
| {Item-Type} | Value 0 | Value 1 | Value 2 | Value 3 | Value 4 |
|---|---|---|---|---|---|
| 1 Light | 0 | 0 | Hours of light | 0 | 0 |
| 2 Scroll | Lvl Spells | Sn 1 | Sn 2 | Sn 3 | 0 |
| 3 Wand | Lvl Spells | Max Charge | Current Charge | Sn | 0 |
| 4 Staff | Lvl Spells | Max Charge | Current Charge | Sn | 0 |
| 5 Weapon | Weapon Class | #dice | type dice | Damage/Attack Type | Weapon Type |
| 8 Treasure | 0 | 0 | 0 | 0 | 0 |
| 9 Armor (positive values) | AC-pierce | AC-Slash | AC-Bash | AC-Magic | 0 |
| 10 Potion | Lvl Spells | Sn 1 | Sn 2 | Sn 3 | 0 |
| 11 Clothing | 0 | 0 | 0 | 0 | 0 |
| 12 Furniture | 0 | 0 | 0 | 0 | 0 |
| 13 Trash | 0 | 0 | 0 | 0 | 0 |
| 15 Container | Weight Cap | Cont-Flags | Key Vnum | 0 | 0 |
| 17 Drink Container | Capacity | Current Cap | Liquid-Type | nonzero=poison | 0 |
| 18 Key | 0 | 0 | 0 | 0 | 0 |
| {Item-Type} | Value 0 | Value 1 | Value 2 | Value 3 | Value 4 |
| 19 Food | Hours Value | 0 | 0 | nonzero=poison | 0 |
| 22 Boat | 0 | 0 | 0 | 0 | 0 |
| 25 Fountain | 0 | 0 | 0 | nonzero=poison | 0 |
| 26 Pill | Lvl Spells | Sn 1 | Sn 2 | Sn 3 | 0 |
| 28 Map | 0 | 0 | 0 | 0 | 0 |
| 29 Gate | 0 | 0 | 0 | toVNUM | 0 |
| 30 Portal | 0 | 0 | 0 | toVNUM | 0 |
| 32 House Key | 0 | 0 | 0 | 0 | 0 |
| 1 Armor | 22 Dispel Evil | 43 Cure Poison | 77 Infravision |
| 2 Teleport | 23 Earthquake | 44 Detect Hidden | 80 Create Spring |
| 3 Bless | 24 Enchant Weapon | 53 Identify | 81 Refresh |
| 4 Blindness | 25 Energy Drain | 56 Fly | 82 Change Sex |
| 5 Burning Hands | 26 Fireball | 57 Continual Light | 83 Phase Shift |
| 6 Call Lightning | 27 Harm | 58 Know Alignment | 93 Shocking Grasp |
| 7 Charm Person | 28 Heal | 59 Dispel Magic | 99 Protection Good |
| 8 Chill Touch | 29 Invisible | 61 Cure Serious | 100 Energize |
| 10 Color Spray | 30 Lightning Bolt | 62 Cause Light | 101 Detect Good |
| 11 Control Weather | 31 Locate Object | 63 Cause Critical | 102 Remove Invis |
| 12 Create Food | 32 Magic Missile | 64 Cause Serious | 103 Dispel Good |
| 13 Create Water | 33 Poison | 65 Flamestrike | 104 Remove Align |
| 14 Cure Blindness | 34 Protection Evil | 66 Stone Skine | 105 Fear |
| 15 Cure Critical | 35 Remove Curse | 67 Shield | 106 Invis Object |
| 16 Cure Light | 36 Sanctuary | 68 Weaken | 107 Death Grip |
| 17 Curse | 38 Sleep | 69 Mass Invis | 200 Acid Breath |
| 18 Detect Evil | 39 Giant Strength | 70 Acid Blast | 201 Fire Breath |
| 19 Detect Invis | 40 Summon | 72 Faerie Fire | 202 Frost Breath |
| 20 Detect Magic | 41 Ventriloquate | 73 Faerie Fog | 203 Gas Breath |
| 21 Detect Poison | 42 Word of Recall | 74 Pass Door | 204 Lightning Breath |
| 500 Chain Lightning | 503 Plague | 506 Holy Word | 509 Calm |
| 501 Cure Disease | 504 Frenzy | 507 Cancellation | 510 Enchant Armor |
| 502 Haste | 505 Demonfire | 508 Mass Healing | 597 Create Rose |
| 70 Acid Blast | 15 Cure Critical | 72 Faerie Fire | 32 Magic Missile |
| 200 Acid Breath | 14 Cure Blindness | 73 Faerie Fog | 508 Mass Healing |
| 1 Armor | 501 Cure Disease | 105 Fear | 69 Mass Invis |
| 3 Bless | 16 Cure Light | 26 Fireball | 74 Pass Door |
| 4 Blindness | 43 Cure Poison | 201 Fire Breath | 83 Phase Shift |
| 5 Burning Hands | 61 Cure Serious | 65 Flamestrike | 503 Plague |
| 6 Call Lightning | 17 Curse | 56 Fly | 33 Poison |
| 509 Calm | 107 Death Grip | 504 Frenzy | 34 Protection Evil |
| 507 Cancellation | 505 Demonfire | 202 Frost Breath | 99 Protection Good |
| 63 Cause Critical | 18 Detect Evil | 203 Gas Breath | 81 Refresh |
| 62 Cause Light | 101 Detect Good | 39 Giant Strength | 104 Remove Align |
| 64 Cause Serious | 44 Detect Hidden | 27 Harm | 35 Remove Curse |
| 500 Chain Lightning | 19 Detect Invis | 502 Haste | 102 Remove Invis |
| 82 Change Sex | 20 Detect Magic | 28 Heal | 36 Sanctuary |
| 7 Charm Person | 21 Detect Poison | 506 Holy Word | 67 Shield |
| 8 Chill Touch | 22 Dispel Evil | 53 Identify | 93 Shocking Grasp |
| 10 Color Spray | 103 Dispel Good | 77 Infravision | 38 Sleep |
| 57 Continual Light | 59 Dispel Magic | 29 Invisible | 66 Stone Skin |
| 11 Control Weather | 23 Earthquake | 106 Invis Object | 40 Summon |
| 12 Create Food | 510 Enchant Armor | 58 Know Alignment | 2 Teleport |
| 597 Create Rose | 24 Enchant Weapon | 30 Lightning Bolt | 41 Ventriloquate |
| 80 Create Spring | 100 Energize | 204 Lightning Breath | 68 Weaken |
| 13 Create Water | 25 Energy Drain | 31 Locate Object | 42 Word of Recall |
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| 0 Water | 6 Lemonade | 12 Coffee | 18 Micro-Brew | 24 Guiness Stout | 30 Espresso |
| 1 Beer | 7 Firebreather | 13 Blood | 19 Vodka | 25 Sex on the beach | 31 Amaretto |
| 2 Wine | 8 Local Special | 14 Salt Water | 20 Aftershock | 26 Labatt's Blue | 32 Champagne |
| 3 Ale | 9 Romulan Ale | 15 Cola | 21 Fishbone | 27 Ginger Ale | 33 Cappuccino |
| 4 Dark Ale | 10 Milk | 16 Tequila | 22 Everclear | 28 Mountain Dew | 34 Dirty Water |
| 5 Whiskey | 11 Tea | 17 Kahlua | 23 Black Velvet | 29 Blood(blood color) | 35 Mead |
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| A Dark (need a light) | B Ceremony (quiet room) | |
| C No_Mob | D Indoors | |
| E Morodin Only | F Nycole Only | |
| G Tyra Only | J Private (max of two can enter) | |
| K Safe (no fighting) | L Solitary (max of one can enter) | |
| M Pet Shop | N No Recall | |
| O Imp Only (lvl 108) | P Gods Only (lvl 92+) | |
| Q Heros Only (lvl 91+) | R Newbies Only (lvl 1-5 and 92+) | |
| S Law (no charming) | T Deathtrap (mortals can die) | |
| U Griffin Only | V Tamazi Only | |
| W Aphrodite Only | X Ba'alzamon Only | |
| Y Graz'zt Only | Z Belial Only | |
| aa No Magic (cannot cast spells) | cc Save (i.e.for houses) |
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| spec_breath_any | spec_breath_lightning | spec_cast_undead | spec_mayor |
| spec_breath_acid | spec_cast_adept | spec_executioner | spec_poison |
| spec_breath_fire | spec_cast_cleric | spec_fido | spec_thief |
| spec_breath_frost | spec_cast_judge | spec_guard | spec_puff |
| spec_breath_gas | spec_cast_mage | spec_janitor |
Home | Mobiles
| Objects | Rooms
| Resets | Shops and Specials
| Printable Version
Mobile's: Act Flags - Affected
Flags - Act2 Flags - Extended Affects
Flags - Attack Type - Offensive Flags
Positions - Immune Flags
- Resistance Flags - Vulnerable Flags - Sex Flags - Form Flags -
Parts Flags - Size Flags
Object's: Item Types - Extra
Flags - Wear Flags - Item
Values - Condition - Affects-Apply-Type
Attack Type - Container
Flags - Spell Numbers - Liquid
Type - Weapon Type - Weapon
Class
Room's: Flags - Sectors
- Doors - Locks   
Reset: Wear Locations - Doors
- Door Set
Shop: Trade
Item Types    Specials: Special Flags