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In-Game Commands
Please report any error to admin@uophilippines.com
Here are some of the customize In-Game commands we have for players:
.Undress = Unequip your armor, weapon, jewelries, clothing and place it on your backpack.
.UOPCHAT = Turn on/off Filipino Chat Feature then type .chat (message) to send a filipino text message
.empty = Target your backpack and everything on your backpack will be dropped on the floor.
.Myinfo = it will display informations about your Karma, Fame, Number of Days logon, Number of total Kills and etc.
.imstuck = If you get stuck, type .imstuck and dont move for 10 minutes and you will be teleported to either Britain or Minoc depending on your Karma
.killers = You can see your last 10 killers
.hungry = To check if your character is already hungry.
.thirst = To check if your character is thirsty
.status = Another way to check your game status
| Banker/Minter |
| Command |
Effect |
| "Bank Balance",
|
The banker will tell you the amount
of gold
in your bankbox. |
| "Bank" |
The banker will open your bankbox
for you. |
| Guildstone |
| Command |
Effect |
| "I resign from my
guild" |
Will remove you from the guild and
the guildstone.
This command can be given anytime, anywhere. You do
not have
to have access to the guildstone itself. |
| House |
| Command |
Effect |
| "I ban thee" |
Friends, co-owners and owners of a
house can
issue this command. It will bring up a targeting
cursor to ban
and eject someone. Friends and owners cannot be
banned. By doing
this, the person banned will be added to the banned
list that
is accessible from the house sign menu. There is a
limit of
50 banned people per house. |
| "Remove thyself" |
Friends, co-owners and owners of a
house can
issue this command. It will bring up a targeting
cursor to eject
someone. Friends and owners cannot be ejected. The
targeted
individual will be sent outside the house, 3 tiles
from the
door. |
| "I wish to lock this
down" |
Locks an item down in your house.
Only the
owner and co-owners can issue this command. |
| "I wish to release
this" |
Removes lockdown and secure status
on an item.
Only the owner and co-owners can issue this
command. |
| "I wish to secure this" |
Locks down a container in your house
and makes
it secure. Only the owner and co-owners can issue
this command. |
| "I wish to place a
strongbox" |
Will place a secure strongbox inside
a house,
at the position where the co-owner is standing. Only
the co-owner
can issue this command. |
| "I wish to place a trash
barrel" |
Will place a trash barrel inside a
house, at
the position where you are standing. Only the owner
or co-owner
can issue this command. Owners, co-owners and friends
can put
trash in the barrel. After 3 minutes the trash will
be deleted. |
| NPC |
| Command |
Effect |
| "(Name) time" |
The NPC will tell you the current
time. |
| "(Name) where is [Town | Shop |
Building
| Player]" |
The NPC will give you directions to
the town,
shop, building or player you asked him about, if he
knows the
location. |
| "(Name) train" |
Can be used with almost any NPC.
They will
respond by telling you what skills they can teach you
(if any). |
| "(Name) train (skill)" |
Say this to an NPC that has
indicated it can
teach that skill. The
NPC will
respond by telling you how much it will cost you to
recieve
training in that skill, or it will tell you it cannot
teach
you more than you already know of that skill. |
| Pet |
| Command |
Effect |
| "(All/Name) come" |
Summons all or one pet to your
location. |
| "(Name) drop" |
Drops everything it's carrying to
the ground. |
| "(Name) follow" |
Follows targeted being. |
| "(All/Name) follow me" |
Makes all or one pet follow
you. |
| "(Name) friend" |
Treats targeted player as another
owner. |
| "(Name) guard" |
Will guard the targeted item or
being. |
| "(All/Name) guard me" |
Makes all or one pet guard you. |
| "(Name) kill",
"(Name) attack"
|
Attacks targeted being. |
| "(Name) patrol" |
Roves between two or more guarded
objects/beings. |
| "(Name) release" |
Releases pet back into the wild
(undoes taming). |
| "(All/Name) stay" |
All or one pet will stop and stay in
current
spot. |
| "(All/Name) stop" |
Cancels any current orders to guard
or follow. |
| "(Name) transfer" |
Transfers complete ownership to
targeted player. |
| Stablemaster |
| Command |
Effect |
| "Retrieve",
"Claim"
|
The stablemaster will give you back
the pet(s)
you stabled with him. |
| "Stable" |
Will bring up a targeting cursor.
Click on
the pet you want to stable. |
| Tillerman, Navigation
by hand |
| Command |
Effect |
| "(Direction*)" |
Move ship in desired direction. |
| "Drift left",
"Left"
|
Moves ship to the left. |
| "Drift right",
"Right"
|
Moves ship to the right. |
| "Drop anchor",
"Raise anchor"
|
Toggles ship movement on or
off. |
| "Furl sail",
"Stop"
|
Stops current ship movement. |
| "One (direction*)",
"(Direction*)
one"
|
Moves ship one tile in desired
direction and
stops. |
| "Slow (direction*)" |
Moves ship slowly in desired
direction (see
below for possible directions). |
| "Turn around",
"Come about"
|
Turns ship around and proceeds. |
| "Turn left",
"Port"
|
Rotate ship left. Changes the
orientation of
the ship. |
| "Turn right",
"Starboard"
|
Rotate ship right. Changes the
orientation
of the ship. |
| "Unfurl sail",
"Forward"
|
Moves ship forward. |
| Tillerman, Navigation
by map |
| Command |
Effect |
| "Continue" |
Resume plotted course after
stopped. |
| "Furl sail",
"Stop"
|
Stops current ship movement. |
| "Goto (#)" |
Sail directly to pin # on map, then
continue
on remainder of plotted course. |
| "Nav" |
Asks tillerman which pin # you are
heading
to on map. |
| "Single (#)" |
Sail directly to pin # on map, then
stop. |
| "Start" |
Start along the charted course and
continue
until finished or "stop"ed. |
| Towncryer |
| Command |
Effect |
| "news" |
The Towncryer will give you a bit of
news,
if he has some. Repeat the command to hear the next
bit of news. |
| Vendor
(Player) |
| Command |
Effect |
| "(Name*) browse",
"(Name*) view",
"(Name*) look" |
Will open the bacpack of the vendor
for you
so you can see what is inside. This acts the same as
double-clicking
on a vendor. |
| "(Name*) buy",
"(Name*) purchase" |
You will get a targeting cursor with
which
you can select the item you want to buy. If you do
not have
enough gold in your backpack the amount will be taken
straight
out of your bankbox. |
| "(Name*) collect",
"(Name*) gold",
"(Name*) get" |
If you are the owner of the vendor,
he will
give you the gold he is holding. The amount will be
in gold
if less than 5000, or as a bank check if 5000 or
more. The largest
check one can receive is for one million gold, if the
vendor
holds more than that another request has to be made
by the owner
to collect the rest. |
| "(Name*) dismiss" |
If you are the owner of the vendor,
he will
terminate the contract of employment with you. The
Vendor will
self-destruct, leaving no corpse. Any items or gold
he is holding
will not be reimbursed, so remove all tiems and issue
a "collect"
command first. |
| "(Name*) status",
"(Name*) info" |
If you are the owner of the vendor,
he will
tell you how much gold he is holding, how much he
costs per
UO day and for how many days he will continue to work
for you. |
| Vendor
(Shop) |
| Command |
Effect |
| "(Name*) buy"
|
The inventory of the vendor will be
shown to
you. You can select which items you want to buy. You
need to
have the gold for the purchase on you, except when
buying for
a total of more than 2000gp, i.e. tents, houses,
boats, guildstones
or say *a lot* of reagents. In that case the amount
will be
taken straight out of your bankbox and you receive
the item(s)
you purchased in your backpack. |
| "(Name*) sell" |
The items in your backpack that can
be sold
to the vendor will be shown to you. You can select
which items
you want to sell. There is a maximum of 5 items per
transaction. |
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