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In 1951, Armand V. Feigenbaum coined the term Total Quality Control (TQC). Others also had names and definitions for this technology, including Shewhart, Ishikawa, Deming, Juran, Crosby, Taguchi, and others. Two names were Quality Control and Statistical Process Control. Then in the late 1980’s Motorola, and later GE and other companies, began to use the term Six Sigma. Today, Six Sigma is one of the most popular names for the collection of techniques used to reduce process variation. But don’t let the statistical implications of the name scare you. To drive a car you don’t need to know how to build one, and to use a computer you don’t need to know how everything works. It is the same with Six Sigma. To use the techniques you don’t need to know how to prove the formulae (but is it nice to have access to a statistician, or auto mechanic, or computer geek, when the need arises).
Six Sigma advocates use the DMAIC process as their template.
The PDCA and DMAIC processes are similar and both follow the scientific method for problem solving. Bill Sandras will discuss both with you and use which every methodology you prefer. Problem Solving Storyboard PCI includes its Problem Solving Storyboard as a part of the Six Sigma education. Storyboards have been in use in the film industry for decades. Writers use them to develop the script and directors use them to guide the course of events during the shoot. Storyboards are also useful for developing audiovisual presentations. The resulting storyboard is then available for the presenters as a guide. PCI’s Problem Solving Storyboards help to guide teams through the PDCA or DMAIC problem solving process. The written part of the storyboard chronologically lists corrective actions taken. The numerical part of the storyboard graphically displays the results of the corrective actions.
The Problem Solving Storyboard is a working document – it shows the problem statement, the goal, the analysis, the actions taken, and the results in a few concise pages. Only an updated working copy of the Storyboard is needed for management presentations, thus allowing the teams can focus on solving the problem rather than preparing for presentations. And, when the goals are reached, the Storyboard already contains the full story. In addition, if all teams are using a similar Storyboard format, it enables management to quickly focus on the critical issues, rather than take time to question the problem solving process itself. Learning and Applying Six Sigma in a Data RBE The objective of a Data RBE is to resolve a quantifiable problem. Examples are: too many defects, too much variation in the time it takes to process a transaction, accounts receivables outstanding too long, customer service levels too low, etc. Activity begins before the workshop. First, senior management writes a charter document explaining the problem. Affected managers assign names and commit the time for themselves and/or their people to work on the problem solving team. An example of a Data RBE is shown in the inset.
Next we conduct simulation again. This time the attendees are charged with using the appropriate tools to analyze the problems and make improvements. Then the Problem Solving Storyboard is explained. We use an example of the Storyboard from the simulation, plus examples from other problem solving teams. Finally, near the end of the first day or the morning of the second, the teams begin to complete their own Problem Solving Storyboard. In the process of doing that, they will:
After the two-day Data RBE, the team will continue to document the steps they take and the results they achieve on the Storyboard. Depending on the scope and complexity of the problem the team may meet periodically for several months. When the initial goals are reached, they will either tighten them and continue, or document how the new Standard process and dissolve this team so the members can work on other problem solving teams. For more information on the:
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