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The various
Post-Battle options include the following:
Victory Status:
This option calculates either the current [available at any point in the
course of the game] or end of battle victory status of the two opposing
sides, suggesting the level of victory for one side or the other. The end of
battle option also automatically calculates the numbers of returning wounded
and missing during the immediate aftermath of battle. The numbers of
returning wounded and missing can sometimes alter the victory status. For
example, a Pyrrhic victory for one side can sometimes be changed to a minor
victory for the other side, or major victories can be reduced to minor
victories or vice versa.
Reset
Order of Battle: This option permits you to return any order of battle
to its original pre-battle status, provided you have not run the end of
battle victory status option above and calculated returning wounded etc.
Resetting an order of battle is useful in the cases where you wish to reuse
the same order of battle in different tabletop engagements. It can also be
used to reset morale and fatigue levels whilst maintaining combat losses to
reflect the condition encountered in two-day battles, where units have
recouped fatigue and morale but not strength loss from the previous day.
Reconstitute
Army List: This
option enables you to return post-battle order of battle strengths and other
ratings to their original parent army list. this is particularly useful when
used in conjunction with a campaign, as the army list will now reflect the
previous combat experience and losses of the individual general officers and
combat units in future and subsequent engagement, as new orders of battle
are created using the new updated army list file.
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