The New Las Vegas Buttonmen Playtest Results and Reporting


If you have any questions or comments about this expansion, please email me.
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Playtest Reporting

If you playtest any of the New Las Vegas fighters, please let me know the results. Be sure to include which Swing and/or Option Dice were used.
(If you play with Pai Gow, Black Jack, or Shamrock, please include the dice used (a or b).

The 'standard' playtesting procedure, apparently, is to play new button against Bauer, Shore, and Stark. Any data you can provide matching the new fighters up against any of these three 'standard' ones would be appreciated.

Your Email Address:
Today's date:
Results
Button Man 1:
Wins:
Button Man 2:
Wins:
Other info and comments:


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Playtest Reporting

The Pit Boss
5/29/00 - Concern: The Pit Boss completely outdoes Crusher and possibly Jellybean.
Pit BossCrusher
U = d24
1
X = d20
1
U = d24
0
X = d17
1
U = d22
1
X = d17
0
U = d22
1
X = d20
0

5/29/00 - Concern: The Pit Boss completely outdoes Crusher and possibly Jellybean.
Pit BossJellybean
U = d24
0
V = d12, X = d4
2
U = d30
0
V = d12, X = d4
2
U = d8
0
V = d12, X = d4
1
Jellybean's Poison Die just ripped up on The Pit Boss.

The Magician
6/9/00.
The MagicianStarchylde
Using Trick 3 (cut an opening roll in half)
T=d6
2
X=d20
0
Trick 3, T=d6
2
X=d10
1
Trick 3, T=d6
1
X=d6
2

6/9/00.
The MagicianEiko
No tricks
T=d6
3
X=d12
0
No tricks
T=d6
1
X=d6
4
Trick 1 (extra Bunny (d1)), T=d6
3
X=d6
1
Well this was what I had hoped for, the Magician loses fairly consistantly (to someone using the 'correct' swing die) unless he uses a trick.

6/20/00
The Professor The Magician
T0=d6
0
T=d10
1
T0=d5
1
T=d10
3
Well that was disappointing - The Prof couldn't beat the
Magician even when he wasn't using any tricks. Let's change opponents...

6/26/00.
The MagicianBennett
Trick 4 (First capture counts 0)
T=d8
1
S=d20
0
Trick 4
T=d8
0
S=d12
3
Trick 4
T=d12
0
S=d12
1
Bennett's two d20 Speed dice just destroyed the Magician.

6/26/00.
The MagicianChastity
Trick 4 (First capture counts 0)
T=d12
2
X=d20
1

Showgirl
6/15/00.
ShowgirlDunkirk
T=d10, U=d12
1
X=d20
0
T=d10, U=d12
0
X=d18
1
T=d10, U=d10
1
X=d18
0
T=d10, U=d10
1
X=d10
1
T=d8, U=d8
2
X=d10
0
T=d8, U=d8
0
X=d8
2
It looks like a pretty even match here.

6/16/00.
ShowgirlFaith
T=d4, U=d20
1
Y=d6
0
T=d4, U=d20
1
Y=d20
0
T=d4, U=d20
3
Y=d12, 'correct'
1
Faith just plain ol' couldn't get initiative.

10/11/00.
ShowgirlNikolai
T=d2, U=d30
2
20 4 12 6 6
1
T=d2, U=d30
1
20 4 12 10 6
1
Nobody looks overpowered to me.

Pai Gow
6/9/00.
Pai GowCrusher
0X=d12
2
and neither of these were close. I guess Pai Gow isn't as much of a killer as previously thought.

6/9/00.
Pai GowHope
2Y=d10
0
2Y=d6
1
That Pai Gow attack is pretty nasty any time he gets to go first.

5/29/00
Pai GowWildcard
33

Black Jack
6/1/00
Black JackBennett
T=d2
0
X=d10
1
T=d10
0
X=d10
1
In both cases, Bennett's Speed Dice just ripped Black Jack up.

6/1/00
Black JackCrusher
T = d10
0
X=d6
2

5/29/00
The ProfessorBlack Jack
T = d4
1
5

Craps
6/16/00
CrapsLucky
T=d4
5
X=d17
1
Let's see 2/3(60-41)= 12.someodd. So a d17 is 'correct'.
Too bad Craps was almost always able to keep two of his Twin Dice.
Lucky even got intiative most of the time.
(And Lucky is such a nice girl too.)

6/16/00
CrapsDixie
T=d4
1
X=d15
5
This and the Craps/Lucky matchup make think that Craps is just about 'right'.

The Professor
6/1/00
The ProfessorCrusher
Starting T = d2
2
X=d6
2
After the Prof vs BlackJack and Crusher vs BlackJack, we didn't expect much from the Prof,
but Crusher had a tough time keeping enough dice to win.

5/29/00
The ProfessorBlack Jack
T = d4
1
5

6/20/00
The Professor The Magician
T0=d6
0
T=d10
1
T0=d5
1
T=d10
3
Well that was disappointing - The Prof couldn't beat the
Magician even when he wasn't using any tricks. Let's change opponents...

6/20/00
The Professor Prudence
T0=d12
1
X=d10
0
T0=d12
4
X=d9
1
Well that's better.

6/23/00
The Professor Lancelot
T0=d12
1
X=d20
0
T0=d12
0
X=d10
1
T0=d10
1
X=d10
0
T0=d10
1
X=d8
0

Shamrock
6/1/00
ShamrockChastity
Option Dice=d7,d13,d13
3
X=d20
1
Then we used that handy dandy 2/3 (X-Y) formula to calculate a better Swing Die for Chastity.
Option Dice=d7,d13,d13
1
X=d12
6
6/14/00. By adjusting Shamrock's Option Dice to 7, 7, 7, Chastity is forced to keep 8 sides to win
(either a d10 or both d6's).
Option Dice=d7,d7,d7
3
X=d12
1

Wildcard
5/29/00
Pai GowWildcard
33

6/19/00
WildcardBuddy
0X=d4
1
1X=d20
1

10/2/00 - Dave Chalker
WildcardVincent
12