The Fallen
 
Remaining active Fallen
Seraph
 Aeoli Ayesha
Alhaim
Bergenat
Escilis
Pah'Matt
Scilia
Yamotau
Shaitan
Bapthos Grihmaht L'moien Ameda M'Ynos Sacorra Teranax Wello


Names of Hostoric Nephalim and Their Influences in Gathis

The Fallen as Elder Gods: The Cultist Priest


The Creation of the Fallen

   "After more millennia had past, The Age of Creation ended. Astran could again see that the other Deius where not happy with their creations. They still yearned to create more and greater beings. Astran showed them all how to use their ability to create one hundred creatures in their own image and of their own realms. Idderan created the Earth Elementals and their ilk. Jorgius created the Fire Elementals and others of their kind. Neurin created Water Elementals and the other elemental water beings. Elonas created the Air Elementals and things of like force and power. Some feelings of cooperation still held with the Deius and they worked together to create Dragons. After the Dragons were made Trodon created Seraphs, beings of light. He gave them even greater power than the others combined had given dragons. And finally again, Beseten created the Shiatan, beings of darkness and spirit, using all the knowledge he gained from watching the creations of the others. All of these creations had the powers of the realms of their creators."

     "What Astran could not foresee was the fact that Trodon’s Seraphs and Beseten’s Shiatan took after their creators too much. The Seraphs went into the world, trying to correct all that was wrong, while the Shiatan went about wreaking destruction where ever they went. Astran could not condone the destruction of any form of life, so was forced to leave Gathis as it was for more millennia. Because the Seraph and Shiatan were completely autonomous, with self will and awareness, they did not have a true place in creation. They made their own place. Astran began to call the creations of Trodon and Beseten, The Fallen." 

   "During this Age of the Fallen, the Seraph and Shiatan grew in skill and power. They out paced the Elementals, for they had no limitations on them as the Elementals did. For example, the Water Elementals only held sway over the various bodies of water on Gathis, and the Earth Elementals were only limited to effecting things of the earth. But the Seraph and Shiatan, had none of these limitations. It did not take long for them to realize this, and soon they began to research and study, trying to find ways to surpass even their own creators. They found ways to tap into other dimensions, side realms caused to be made during the initial creation or left over from the cosmic dust. With this power they devised spells and magics. These were not the same as those of the Deius but they were just as powerful."

     "After three millennia had passed, both the Seraph and the Shiatan thought they could take control of their creators, and thus gain their powers. War broke out among the creations of Gathis. This war raged for a long time, destroying much of what the Deius created and changing for all time other things. When it finally ended, only five of each Elemental survived, with only three Seraphs, and four Shiatan. In order to hide from the anger of the Deius, the Fallen secretly built seven obelisks in Gathis. Each one shielded and hid the powers of the remaining Seraph and Shiatan. Astran and the other Deius were powerless to locate the Fallen. Astran knew it was only a matter of time before the Fallen made a mistake, and used their powers. He would be ready for them, as the other Deius, to destroy their creations when the time came. The remaining Elementals, fearful of the Fallen, also hid themselves in secluded and unpopulated places." 

-From the Tale of Creation


History of the Fallen

   Just after the Age of Creation during the times of the Deius' restlessness, Trodon was contemplating his next creation. He was experimenting with contacting other planes of existence. It was in one of these planes he discovered the link to the Elemental Planes. He discovered that beings of great power lived on these planes. The other Deius were delighted and begged Astran for the knowledge of how to bring these other beings into the world they were creating and give them a material body there in which to live. Astran could see that the Deius where only going to cause trouble if left to attempt such a thing alone. Together the Deius created servants of vast power, subserviant to themselves and able to channel the Deius own energies so they could help in the shaping of creation..These were the Deva, lesser aspects of the Deius themselves but wihtout the initiative to act without the Deius permission. The Deius other than Astran, still yearned to create more and different beings but without his guidance and teaching they would only unleash chaos that was not intended by the One who Astran could still see and channel. So Astran showed them how to use their ability to create creatures in their own image and of their own realms. Each of the Deius then found an elemental realm that was suited to them and began to create and give form to the elementally aligned beings that lived there. At first they were simple constructs and beings of almost pure elemental control but after a bit of experimentation and some working together, other races and creatures were brought into being. These races had their own will and freedom of movement and purpose.

     Astran could see the creation process going on forever and causing a loss of direction and discipline to the world and so limited each Deius to one hundred such beings. Some were given the ability to procreate with each other and so a new race of the pairing of these creatures would come into being. This is where the fey races and cross species races came from. Also a slow evolution began with these life forms that would come to be the lesser races  As a final joint creation the seven Draco were  created. This powerful creatures were given a joint connection of many of the elemental powers that produced the beings and races of free will and were given great ability with tapping into that elemental power.

    Trodon waited and watched. Having first discovered the outer planes and their sentience and helping in the creation of others, he wanted to create the perfect beings. Each individual but unable to procreate and so could never become a race like the others. They woud be like the Deva but would not need the Deius' power in order to act. He took his time because he had to make them immortal so that they would not come into being only to devoured by the power theywould wield. The key was to try to create beings like the Deva or Draco and other greater elementals, that were connected to a plane and yet separate and having free will and the ability to tap into their plane to perform great works without having to gain that power formt he Deius. Within the Positive Energy plane, Trodon found the workings of a sentience and brought it into being on the Prime Material. He made it so that these beings would have a love of life and order and would do nothing to bring hurt to the world of Gathis. He called these the Seraph meaning the bringers of light. But it was beyond even Trodon's ability to understand what free will and power would do to these creations. As with the other creations of the Deius. Trodon brought into being one hundred Seraph. After many millennia passed the Seraph had became corrupted by their abilities and the fact that the lesser races of Gathis had began to worship them as gods. They had learned to tap their inner power and their connection to the outer planes to wield magic that Trodon had not considered to be something they could understand and use. This gave them magic that almost equaled the Deius' own.

    Beseten saw the power of the Seraph and also had for even longer than Trodon been using the power of the outer planes to bring mischief into the world. At first it was only spirits of  negative energy and shades to possess the lesser creations of other Deius. But after the making of the elemental races and the Deva, Beseten brought into being within Gathis the greatest of his creations, the Shiatan or the decievers. Because of his earlier experiments producing the shades and undead spirits, only 40 Shiatan were brought into being. These beings of negative energy had all the power the Seraph had attained but drew it from the Negative Energy plane. The Shiatan were created by Beseten to be his agents of malice, hate, envy and change with only the desire to manipulate, control or bring destruction and chaos to all that the other Deius had created.

    At first the Shiatan only wanted to attack and kill other beings, and caused great destruction over areas of Gathis. This allowed the Deius easily notice their mistake in permitting such creatures as this to have freedom on the world and so they sent their other creations to stop them. The Draco and the Greater Elementals were given instruction to hunt them and destroy them. Many of the Shiatan were thus destroyed, leaving only 24 to change their ways or be discovered and die. So in order to survive, the Shiatan became more insidious, hiding and manipulating other lesser creations to cause their malicious plans to succeed. It was some of these Shiatan that first gave up much of their power creating an obelisk form in order to hide from the Deius and their forces. Though it was slower and caused them to be patient and more intelligent in their plans, the result was the same, the world became more cruel and chaotic as races began to war and segment, each believing they were the desired race of the gods.

    Both the Shiatan and the Seraph realized their power and rulership over the lesser races. They began to gather forces together and gain worship from them. Setting themselves up as Gods on Gathis, they began to become even more powerful and this power corrupted their purpose. Trodon had brought the Seraph into being as agents of his will to bring good and order to the world of Gathis, basically to protect it. But the Seraph made their own plans for the world and seeing it as flawed and with little purpose took it upon themselves not to protect the Deius' creation but to mold it into the perfect world they envisioned individually. The Seraph in taking the worship of lesser creations turned on their creators, the Deius, and along with the creations of Beseten, the remaining Shiatan, they decided to take the reigns of power away from the Deius and rule the world as they saw fit. Half of the 100 Seraph rebelled against the Deius ins this way and hid themselves in the world inorder to better control it without the deius perception.

    Some were worshiped because of fear and through force, others because of benevolent rule, but in either case it was something the Deius could not tolerate. The Deius began to interfere personally using their Fana bodies in the hunt for and extermination of these they now called the Nephalim or those that had Fallen and taken to hiding int he elements and creations of Gathis. The War of Great Powers, the Fallen and their creators the Deius, changed the face of Gathis as it had once been. Vast, one time fertile areas became deserts, islands broke apart and sank, the earth itself was broken open and water filled the underground recesses and caverns below. Through Shiatan manipulations and magic and the genetic encouragements and social and breeding experiments of the Seraph, many of the lesser races came into being, not created by the Deius or through evolution but by the Fallen's interference while trying to be the creators that only the Deius could be. Further infuriated, the Deius, systematically tracked down and destroyed the Fallen but seeing the new races, that had came to be under the Fallen's control, as only victims in it all, they left them to make what they could from out of the destruction. Most hid themselves away and segregated themselves in far away and protected areas until it was all over.

    The War of Gret Powers took a turn for the worse when one of the Fallen encouraged the creation of science and technology beyond the understanding of any other. The machines and abilities that came from his influence threatened the Deius themselves. This caused the Deius to retreat from the world for a time. While they were gone, the Dracos they had created began to lose without their support and created the race of Eldar Dragons to help them in their ongoing war against the Nephalim. Fallen battled against Fallen for territory and influence over the world at an accellerated rate trying to take as much as they could while the Deius seemed preoccupied and away from Gathis. And during this time many of the Fallen were destroyed by their own kind or found ways to insinuate themselves into the working of Gathis, becoming part of the lesser races or even elemental forces hiding in the world itself.

    When the Deius returned they found the world in a chaos beyond what they were expecting but they had used their time to plan the destruction of the most powerful of the fallen and their armies. They had traded the largest problems they had been facing for many smaller and more cleverly hidden ones. The new race of Dragons did not follow them loyaly and began to fight amoungst themselves. Many of the newly created races began to openly live on the world and war against each other for domanace and teritory. In order to bring some peace to the world and end the threat of the Nephalim once and for all, the Deius brought forth Greater Elementals known as the Demolishers into Gathis from their primal Elemental Planes and bound them to the World. These they used to destroy the Fallen that showed themselves with an open use of their other planar magics. Four Greater Elementals, one of each of the major sources of elemental strength, would converge on any of these magics if they were used to warp reality or breach the dimensional barriers. This insured that any of the Fallen still alive would no longer be able to openly act on any large scale without tempting their own destruction.

    The War against the Fallen had become a War of Great Powers that raged over the face of Gathis for millenia until finally the forces of each were scattered around the world. Some hid themselves under its surface or in the great watery depths, no longer large enough to threaten it any longer, while others hid almsot in plane sight but within the structures of the new races that had been created. The Deius again retreated, this time to allow the world to heal on its own. They had seen what their mechinations and creations had done to their once near perfect creation and bound themselves from ever interfering directly with its shaping ever again. The lasting symbol of this binding and the War of Great Powers is the Gathis' own creation of the Blood Lines that criss-cross it's surface attempting to once again bring balance and heal the damage casue to it.

   Only those Fallen that were the earliest to submerge their power into the secret obelisk forms or those clever or intelligent enough to hide in a way that the Deius could not discover until such time that they could finish their obelisk, survived. At the time the War of the Fallen ended their were only 18 Shiatan and a 12 Seraph that had been able to do this and survive. During the War of Great Powers, only seven of these were destroyed. Since that time, those that are still hunting for the Fallen have discovered and eliminated four more. One of the last of the battles that destroyed a Shiatan was what had caused the upheaval known as the cataclysm that destroyed the homeland of the elves. Another caused the southwestern mists that hide the lands of Parnum and Arkaan from the world. This leaves ten Shiatan and nine Seraph still active or hiding in some way in Gathis. Below are the descriptions of four Shiatan and three Seraph. Any destruction of one of the remaining Fallen will bring on some form of geophysical change to the face of the world. Such is the power of these creatures and the energies needed to desrtoy them.

    Gathis is a world in balance between opposing forces, the main design of which is elemental. But there is seven forces that actually bring it all together rather than four. These forces are air, earth, fire and water but also space, time and thought. The mix causes the contention between good and evil, law and chaos. The Fallen became something that unseated this balance and so had to be destroyed. The legacy of their actions is where the problems now facing the world originate but they were only the catalyst, no longer the actual threat. It is this lasting imbalance that they left in their wake that brings about the need for heroes to emerge from out of the peoples of the world and bring about change.

The Fallen and their influence in Gathis

   The Fallen are composed of two groups, the Seraphs and the Shiatan. Both are products of the Deius of Gathis, and are supernatural beings. Tapping into the external remaining power of the primal creation of the universe they unleashed the energies that we now know as Magic, the Arcana, Ars Magica and a dozen other names. Wielding this power at whim they were able to become gods in all but name. But even with all this power they wanted more. Not in all cases for selfish aggrandizement. Some had altruistic reasons, only wanting to make the world more perfect or beautiful in their own view. For whatever reason each had, their wills came into contention with the wills of their creators and they desired to take their creators place as gods.

    The Seraphs are benevolent, and they try to help all creatures of Gathis to thrive and reach their maximum potential. But as beings of great power and will they only see this potential as a means to make the world better in their own judgement. Seeing the will of others as a mistake of the Deius, they tried to bring the other free willed beings under their domain in an attempt to bring about paradise in Gathis. Those that worked against their will they destroyed. This led them to also wish to achieve godhood for themselves and wield the power of the Deius. They are beings of the Positive plane, created from the energies found there by the Deius Trodon.

    The Shiatan are malicious beings, bent on undoing all things that have been accomplished on Gathis. Their hunger for power and destruction led them to destroy all things they found useless to themselves. Tearing asunder the walls that separate the planes they found other beings that they could make serve them and brought them to Gathis. The Deius had found the spirits of the elements and imbued them with material substance to form the Greater Elementals and other lesser elemental beings. Though the Shiatan could find these spirits and bring them to Gathis, they could not create forms for them. This led them to desire the creative power of their own makers and so they attacked the Deius to gain it. Their energies located by the Beseten came from the Negative plane and so the Shiatan are beings brought from out of that plane.

    Both today struggle as they always have against the rule of the Deius. However, they do so now hidden away from the Gods, secretly and quietly after there terrible loss in the war with the Deius and in the War of Great Powers. While once the Fallen had infinite forms, able to shape change at will, the current forms of the fallen are limited. Each Fallen is now locked into two possible forms. There total power split and greatly reduced (as part of the hiding process) between the two forms. The first form is one of pure energy, positive energy for the Seraphs and negative energy for the Shiatan. This form is the strongest of the two forms of the Fallen, at least the more difficult to defeat, but is rarely used because of the danger it brings along with it. Any time this form, the Fallen's natural form, is taken there is a 30% chance that the Deius will become aware instantly and take action to destroy their former creation. For each hour this form is maintained the chance increases 5% until the Fallen is discovered or returns to his other form. This is the Natural form of the Fallen, though much less powerful than when it acted freely in Gathis because a great amount of the Fallen's powers is always being used to keep them hidden from the Deius or was lost in the creatoin of their obelisk form. The second form taken by the Fallen is known as their obelisk form and it's creation was something achieved differently by each of the Fallen. During the war while the Fallen built their obelisks, they became aware they would have to pick a single form to hide from the Deius. Each Fallen picked their own form, and tied it into the masking abilities of their own obelisk. That chosen form is the one the Fallen takes on Gathis today, unless forced otherwise. The making of the obelisk form weakened the Fallen. They no longer can travel the planes as they once did without actually casting a spell. they can take no other forms freely without using the magic they have learned. There energy though tied to the respective planes from which they were brought is no longer infinite but trapped within their Obelisk and their two forms. Thus they can be destroyed even by those that are not Deius. This trade of power was needed so they could hide themselves from the Deius. Without this sacrifice the Deius would be able to find them because they could not mask such power from them for long.

The Natural Forms
CLIMATE/TERRAIN: Any (Hidden) 
FREQUENCY: Extremely Rare   
(only 3 Seraph and 4 Shiatan are known to exist)
ORGANIZATION: Unique, usually solitary
ACTIVITY CYCLE: Any
DIET: None
INTELLIGENCE: Supra Genius (19-21)
TREASURE: Varies
ALIGNMENT:  Seraph: non Evil, non Chaotic    Shiatan: non Good, non Lawful
NO. APPEARING: 1 (Posibly 2 on extremely rare occasions)
ARMOR CLASS: -6
MOVEMENT: 15, Fl 24
HIT DICE: 15 (120 HP)
THAC0: 3
NO. OF ATTACKS: 2 and spells
DAMAGE/ATTACK: 4-10 (2d4+2) / 4-10 (2d4+2)
SPECIAL ATTACKS: Spells / Energy Drain 
SPECIAL DEFENSES:  See Below
MAGIC RESISTANCE: 50%   
Seraph: (100% vs. Abjuration and Invocation/Evocation spells)    Shiatan: (100% vs. Alteration and Necromancy spells)
SIZE: M (5' Sphere)
MORALE:  Fanatic (17-18)
XP VALUE:  48,000 

  The Fallen are beings of pure energy. The Seraph are entities of the Positive plane while the Shiatan are entities of the Negative plane. While the Seraph were brought into existence by Trodon millions of years ago in his pursuit to create beings in his own image, the Shiatan emerged much later and were brought into Gathis by Beseten. Once there were a hundred of each, but now they number only seven. There are three Seraph. There true names are Aeoli Ayesha, Escilis and Bergenat. The four remaining are Shiatan and their true names are Wello, Bapthos, Grihmaht (Rariok) and Saccora.

   The Fallen wish to fulfill their ancient quest to surpass all the Deius. While Seraph would never hurt the good creatures of Gathis in any way, however trying to claim what they feel is their proper place, they have caused great trouble to many. They are not evil, but the Seraph simply think that the Deius are misguided and petty, and intend to remake the world in what they feel is the proper state in which it should have been created. On the other hand the Shiatan believe that by infiltrating the mortal world they will gain power over the Deities. Toward this end they constantly strive to dominate and trick the mortals to do their bidding. They relish in the thought of destroying all things good.

Description: Seraph, in their natural form appear as sparkling balls of radiance while Shiatan are globes of darkness that are like holes in space where no light can penetrate. Both are strangely drawing to the eye and yet difficult to focus upon. They are only ever seen as this when they choose to reveal it or when their obelisk form is defeated. Anytime this rare defeat of a Fallen's obelisk form happens, they instantly appear at their obelisk in their natural state. They must stay in this form for 24 hours before they can gain enough energy to hide again from the Deius and their other enemies.

   When they take their true form they receive their maximum Hit Points for their Hit dice (8 Hit points per Hit die), gain 50% magical resistant (100% vs. Abjuration and Invocation/Evocation spells against Seraph and 100% vs. Alteration and Necromantic spells against Shiatan and this type of spell will heal the Fallen a number of Hit Points equal to the spells level) and are not affected by attacks from non magical weapons of less than +3. Any creature of Hit dice less than 5 cannot even attack the Fallen in this form or take any action against it at all even if they have a +3 or better weapon unless they first successfully make a saving throw against death magic. Those that fail are unable to take action against the Seraph though they are free to act in any other way.

   The Fallen are immune to paralyzation, poison, sleep and other effects that would only work against a physical body. They cannot starve or suffocate and do not tire. Their form is such that it is not able to be effected by anything that is not magical or supernatural. Those creatures who have special magical attacks can damage or effect them. This includes all breath weapons.   Because of the Fallen's extraordinary intellect and wisdom, they are unaffected by Illusions of 1st and 2nd-level. They are also immune to the spells cause fear, charm person, command, fear, forget, friends, hold person, hypnotism, ray of enfeeblement and scare .   The Fallen regenerate 4 hit points per round of physical damage. If They are brought to zero or less in their true form they are destroyed permanently.

Combat in True Form: A Seraph will seldom attack without provocation, though it will always attack evildoers caught red-handed. Whenever possible, a Seraph will persuade other creatures to attack in their stead. Since they are highly intelligent, the Seraph will frequently use spells from a distance before closing with its foes. Shiatan are terribly relentless in combat. They like to attack in the most destructive way and in such a way to prolong the chaos of battle and the suffering of their foe. This may mean they will attempt to keep their distance using spells to weaken the target and cause as much confusion and pain as possible before coming in for the kill. They both have the abilities to use magic as a 15th level wizard, and a 15th level priest. This magic requires no components, because the Fallen long ago learned the rudiments of a magic similar to but not the same as Deius Divine magic, giving them the ability to use magic by tapping into the energy from their own forms. The Fallen can cast one wizard spell and one priest spell per round in addition to attacking physically.   The Fallen can also render themselves and up to 1,000 pounds of additional matter ethereal at will.

    Furthermore, They can use the following once per round, one at a time: 

Seraph Shiatan
 blur blur
color spray chill touch
dancing lights darkness, 15-foot radius
detect charm detect charm
 detect good/evil detect good/evil
detect magic detect magic
ESP ESP
faerie fire hypnotism
invisibility invisibility
protection from evil protection from good
   The Fallen can drain a persons life energy. This is in the form of a mental attack with a range of touch. When They physically attack they may strike twice a round for 2d4 +2 points of damage. If desired by the Fallen, his attack also requires a save vs. Death. If failed, the target loses 1d4 points of Constitution. When the target's Constitution score reaches zero, the target dies instantly (all life energy drained from the body). Lost Constitution points will return at a rate of 1 point per month of total bed rest or one per two months of moderate activity (nothing strenuous). A Heal spell will restore 1d4 lost points, and Restoration will restore 1d4 + 4 points (both can be cast only once per target for any specific group of a single Fallen's attack).   

The Obelisk Forms

   As stated above each of the Fallen in order to survive by hiding were forced to take a single form before the end of the War of Great Powers with the Deius to elude thier search and so survive. These forms hide the Fallen completely from the Deius as long as they do not return to there natural forms. These forms indicate the personality and attitude towards the world of each Fallen. This is very important because it points out once again that each of the Fallen are individuals with their own ambitions and ideas, not simply powerful monsters. Along with each of the forms listed there is information on each of the separate Fallen's personalities, their locations, and there influence on Gathis and involvement in the world today. The following will tell you about each of the remaining Fallen of Gathis.

The Remaining Seraph

Alhaim AKA Guardian of the Dragonfont (Obelisk Form)
CLIMATE/TERRAIN: Any
FREQUENCY: Special
ORGANIZATION: Solitary
ACTIVITY CYCLE: Any
DIET: Special
INTELLIGENCE: Supra Genius (21)
TREASURE: special
ALIGNMENT:  Lawful Nuetral Good
NO. APPEARING: Unique
ARMOR CLASS: -1
MOVEMENT: 12, Fl 20, Jp 4
HIT DICE: 16 (120 Hit Points)
THAC0: 3
NO. OF ATTACKS: as per dragon great wyrm
DAMAGE/ATTACK: as per dragon great wyrm
SPECIAL ATTACKS: as per dragon great wyrm
SPECIAL DEFENSES:  as per dragon great wyrm
MAGIC RESISTANCE: as per dragon great wyrm
SIZE: G (175' body, 160' tail)
MORALE:  Fanatic (19)
XP VALUE:  23,000

Aeoli Ayesha AKA Ariana, Noble Djinni Queen (Obelisk Form)
CLIMATE/TERRAIN: Special (see below)
FREQUENCY: Special
ORGANIZATION: Solitary
ACTIVITY CYCLE: Any
DIET: None
INTELLIGENCE: Supra Genius (20)
TREASURE: B, Qx10, S, T, Z
ALIGNMENT:  Neutral Good
NO. APPEARING: Unique
ARMOR CLASS: 0 (-6)
MOVEMENT: 15, Fl 18 (A), Sw 15
HIT DICE: 19+2 (101 Hit Points) 
THAC0: 5
NO. OF ATTACKS: 2 and spells
DAMAGE/ATTACK: 14-20 (2d4+12) / 14-20 (2d4+12)
SPECIAL ATTACKS: See below
SPECIAL DEFENSES:  etherealness, Impervious to electricity
MAGIC RESISTANCE: Nil
SIZE: H (24' tall)
MORALE:  Fanatic (18)
XP VALUE:  21,000

  Aeoli Ayesha is a gentle and reclusive being. She is usually tolerant of others, but can be very dangerous when angry. Her manner is pleasant and her continence eerily beautiful. She is a rare creature that many cannot completely describe. A cross between a Djinn and a Storm Giant, she is a creature that gains respect and appreciation for her power and majesty from most others she encounters. In most cases those that know of her exsistance tend to revere her but try to keep their distance, respecting her privacy. There are some that worship Aeoli Ayesha, even now. Some tribes of the lesser races, such as goblinkind, kobold, and gnoll refer to her as the Noble One. If a proper name is ever used it is Ariana, meaning the High Queen

   Aeoli Ayesha resembles a well formed human Female of gargantuan proportion, 24' tall and weighing 10,000 pounds. She has pale violet skin and blue black hair and silvery gray eyes. Her eyes seem to glow like lightning behind a thunderhead.    Aeoli Ayesha's garb usually is a short, loose tunic belted at the waist, thrown over her left shoulder with her right breast exposed. She wears sandals or goes bare footed, and wears a headband to hold her long hair from her face. Aeoli Ayesha usually wears a few pieces of simple, but finely crafted jewelry: anklets, rings, or circlets being most common, that are usually made of silver with emeralds and sapphires of great size.    Aeoli Ayesha will usually carry pouches attached to her belt. These hold a few tools, necessities, and her panpipe.

Aeoli Ayesha's Tale: As Trodon was contemplating his next creation he was experimenting with contacting other planes of existence. It was in one of these planes he discovered the link to the Elemental Planes. Beings of great power lived on these planes and Trodon decided to create beings like these Elementals that were connected to a plane and yet separate and having free will and the ability to tap into their plane to perform great works. Tapping into the Positive Energy plane, Trodon found the workings of a sentience and brought it into being on the Prime Material plane. He made it so they would have a love of life and order and would do nothing to bring hurt to the world of Gathis. He called these the Seraph. But it was beyond his ability to understand what free will and power would do to these creations. After many millennia passed the Seraph had became corrupted by their abilities and the fact that the lesser races of Gathis had began to worship them as gods. They had learned to tap their inner power and their connection to the outer planes to wield magic that was not planned for them to have. The Seraph turned on their creator and along with the creations of Beseten, the Shaitan, they decided to take the reigns of power away from the Deius and rule the world as they saw fit.    Aeoli Ayesha was one of the first Seraph created. Being one of these first Trodon had instilled more time and care in her creation. Though Trodon did not know it, even he was unable to create the free will that he bestowed upon Aeoli Ayesha and the other Seraph. these came from the plane he had tapped to find the power for his creation and were part of the original giving forth of the original One. Given the freedom to do as she willed upon the face of Gathis, Aeoli Ayesha was completely engrossed with the wonder of it all and journeyed every part of the world. She found it all beautiful and a balance of health and growth, a cycle of life and death that renewed itself. Nature, and the order of things, as the Deius had created it was an almost perfect work. But, Aeoli Ayesha found one thing disturbing. The world was covered with desecraters, lesser creations that only seemed to do harm to the world and each other. These tribal and clannish beings were always warring over land and possessions, killing each other and destroying nature in their attempts to find some purpose in their pitifully short lives or a meager amount of power over the world or others while they lived it.

    After many years of watching these lesser beings, Aeoli Ayesha came to a plan. With the powers that Trodon had given her and those she was able to discover and learn for herself, she could appear to these beings and through the power the only thing they understood, Power, take control of them and teach them to live in harmony with the world and each other. This is how she made her move for control of the world. One by one she would appear to the tribes and clans of the lesser beings, taking a form that they would respect and honor and took control of them. One by one she would raise a generation of the lesser creatures in a way that promoted peace and understanding of others. One by one she would go to a different race and through her powers bring them together and living under the rule of good. But each time no more than the passing of one or two of the beings generations they would revert to their old ways. Some because of some evil bent in their very creation, others because outside tribes or clans, other races or even the interference of another Seraph or Shaitan would bring them to a state of war. It seemed that even with the vast power given to her she could not realize her dream of a perfect world on her own.

    Aeoli Ayesha retired then from the worries of the world and set about study and contemplation of her want for the world. It occurred to her that her very existence came from the being of the first creator, the One that had caused all to be and if she could be found and brought to Gathis by Trodon then why couldn't others like her be brought her by her. She began to journey the planes and found those of the elemental lords. With her power and personality, she was able to come to terms and befriend some of these and made a deal with them over the rule of Gathis. Most of the lords were neutral and would not interfere but Asimeer Hadji, the greater lord of the genies, gave to her his support, alliance and friendship. As a gift to show his trust and acceptance of the plan for the world of Gathis, Asimeer Hadji gave her a set of panpipes. These pipes would call a genie to the prime material and bind it to the world.

    Aeoli Ayesha started to write and play the music of the djinni, working magic that created the objects that would bind a genie. She sang of many things in order to make them all different so that no one could know all the items of binding. Some were bound to small things like a piece of jewelry, and others to large stones the size of a house. Bringing the genie to Gathis she once again began her work in Gathis. Traveling once again to the tribes, clans and races of the lesser beings she gained their trust, encouraged their respect and then forced them to worship her as the generation was raised under her benevolent rule. Unlike before, as she was happy with all that she had made instead of leaving them to their own instincts and the prey of others in the world, she called a Genie and his retinue to take her place as their ruler and be her agent in the world. As both king and high priest for the goddess Aeoli Ayesha they ruled honorably and wisely and granted favor on all those under their care. She worked across the world stretching her control over vast areas and through the help of the genie she controlled them and the genie rulers would use their reality bending powers to bring themselves and Aeoli Ayesha into control of these beings and through conquering the creatures she would be able to control the world. As more genie worked their magic, the lesser creations continued to worship Aeoli Ayesha as their god.

    It all seemed to be going along as planned. much of Gathis was under her control. But then it began to came apart. The war against the Deius began, and though Aeoli had many armies and followers to martial against them, when the time came to do so the Genie rebelled and kept their own power over the lesser creations as their minions and slaves. Aeoli Ayesha was crushed. She had dealt in good trust with the elemental lords but the Deius had made a pact of their own with them and brought the Greater Elementals to fight against the Shaitan inspired open conflict with the Deius. Aeoli Ayesha had never wanted to usurp power from the Deius, she only wanted to give the lesser beings a world they could live in with peace. But she realized now that her way of doing so had been part of the betrayal the creations had made against their creators. The Shaitan and the Seraph both had overstepped their place and were now coming to a fall. As the war was turning against what the Deius were calling the Fallen, she had so far been mostly unnoticed. She saw how many of the other Fallen were creating a form on Gathis so that they could remain here and hide from the punishment of the Deius. These Obelisk forms were clever and greatly taxing to create. Much of her power would have to be forever expended in the making but it seemed the only way to continue with her ideals and the work she felt needed to be done. Though she did not plan to take from the Deius their power and worship she now saw that they were mistaken in the way they planned to allow the world to evolve. And when they started to tear down all she had already done in making the world a better place she decided that she needed to remain on Gathis and continue her plans when the time was ripe.

    Using what power she still held over much of the Genie Realms, she had them build an intricate maze to protect her Obelisk, and then wrapping herself in the guise of a great Djinni lord, she had them build her castles all over the lands her loyal Djinni still had possession of and began to rule from different places so as to never be discovered.    As the ages passed the Deius defeating the other Seraph and Shaitan, missing her allowing her to continue her empire building. This continued for many eon until another form of creation appeared on Gathis. The new races were more empowered, freer and able to use magic greater than the lesser creations, yet not as herself and those others the Deius had come to name the Fallen. She watched for awhile but then lost interest.. Before she new it they began to interact with her Genie realms. At first this seemed fine. The new races were becoming part of the plan under the control of the Genie who paid homage to her after those that had rebelled had been sent back to the elemental planes. These she still had under her control were bound to the land and the service of the races so they could not again turn away from her and her plans of world domination and setting things aright.    But just as things seemed to once again seem to be falling into place, the new races began to manipulate the Genie. The fools had somehow let the new races discover their weakness and that which bound them to Gathis. It was all she could do to keep herself from being discovered while she tried to bring things under control but finally, her attention to the problem came to late, and there was nothing she could do. Taking her fondest treasures she moved to her most inaccessible castles and began to live alone and apart from the rest of the world only rarely interacting with it.

Combat: In her Obelisk form, Aeoli Ayesha has all the powers of a djinn. The magical nature of this type of creature enables her to do any of the following once per day: create nutritious food for 2d6 persons and create water or create wine for 2d6 persons; create soft goods (up to 16 cubic feet) or create wooden items (up to 9 cubic feet) of a permanent nature; create metal, up to 100 pounds weight with a short life span (the harder the metal the less time it lasts; gold has about a 24 hour existence while djinni steel lasts only one hour); create illusion as a 19th-level wizard with both visible and audible components, which last without concentration until touched or magically dispelled; use invisibility, gaseous form, or wind walk.

    Aeoli Ayesha was created with water breathing ability, and can move, attack, and use magic under water as if she was on land. Aeoli Ayesha can cast control weather and levitate spells lifting his own weight and as much as 4,000 additional pounds twice a day. Aeoli Ayesha also can call lightning (3 bolts of 15 8-sided dice each), lightning bolt (1 bolt of 15 6-sided dice), control winds, and use weather summoning once a day. Aeoli Ayesha uses his magical abilities at 19th level. When angry Aeoli Ayesha usually will summon a storm and call lightning.    Aeoli Ayesha may choose to make a single other attack in a round. This special attack is so destructive and deadly, that she will use it only if there are no other options left open. The special attack is a destructive implosion of air as a vacuum is created. It inflicts 10-60 points of damage over a 30' radius area per attack and can be used every other round. These mighty attacks have been known to destroy buildings and sink ships

.    Aeoli Ayesha can become ethereal twice per day. In addition, she has the following spell-like powers, at 19th level of spell use, usable once per day, one at a time:

advanced illusion 
bless
charm person or mammal
commune with nature
eyebite
hold person
hold monster
hold undead
levitate     
pass without trace
protection from evil, 10' radius
remove fear
remove curse
shield
speak with plants
whispering wind
<>
   Once per day, Aeoli Ayesha can create a whirlwind, which she can ride or even direct at will from a distance. The whirlwind is a cone-shaped spiral, measuring up to 15 feet across at its base, 60 feet across at the top, and up to 90 feet in height (Aeoli Ayesha chooses the dimensions). Its maximum speed is 18, with maneuverability class A. The whirlwind's base must touch water or a solid surface, or it will dissolve. It takes a full turn for the whirlwind to form or dissolve. During that time, the whirlwind inflicts no damage and has no other effect. The whirlwind lasts as long as Aeoli Ayesha concentrates on it, moving at the creature's whim.    If the whirlwind strikes a non-aerial creature with fewer than 2 Hit Dice, the creature must make a saving throw vs. breath weapon for each round of contact with the whirlwind, or be swept off its feet, battered, and killed. Hardier beings, as well as aerial or airborne creatures, take 2d4 + 2 points of damage per round of contact with the whirlwind.

    Aeoli Ayesha can ride its whirlwind and even take along passengers, who (like Aeoli Ayesha) suffer no damage from the buffeting winds. The whirlwind can carry Aeoli Ayesha and up to six man-sized or three large companions.

    Airborne creatures or attacks receive a -1 penalty to attack and damage rolls against Aeoli Ayesha, who also receives a +4 bonus to saving throws against gas attacks and air-based spells. Aeoli Ayesha is also immune to electricity and lightning.

    Her size and strength allows her to hurl rocks as most giants for 3-30 +12 damage. She finds this crude but if she is aware of them, she can catch large missiles 65% of the time.    Aeoli Ayesha is nearly impossible to capture by physical means; if she feels overmatched in combat she usually takes to flight and uses its whirlwind to buffet those who follow.

    Because of her great intellect and savvy, Aeoli Ayesha is immune to 1st- and 2nd- level Illusoin spells and is also immune to the effects of cause fear, charm person, friends, hypnotism, forget, hold person, ray of enfeeblement, scare and fear.

    Her natural AC is 0. If Aeoli Ayesha is aware of an oncoming battle she will arm in a +2 suit of scale mail making her AC -6. This armor and her helm are in the pattern of fish scales and the color of a blue shark. She usually will not use weapons instead using her special abilities. But should combat show need she wields a giant scimitar that deals 2 to 16 +12 damage.

    Aeoli Ayesha is able to carry up to 6,000 pounds, on foot or flying, without tiring. She can carry double that for a short time: three turns if on foot, or one turn if flying. For each 600 pounds below the maximum, add one turn to the time she may walk or fly before tiring. When fatigued Aeoli Ayesha must rest for an hour before performing any additional strenuous activity.

    Aeoli Ayesha is able to grant a wish but no more than one per person and will do so only for the most noble and good souls.

Habitat/Society: Aeoli Ayesha is retiring and solitary, but not shy. She lives in one of three places she has built. One is a castles built on a cloud island that floats over the Anmon Rain Forest (She is there 70% of the time), another is on a mountain peak in the western arm of the Ader Mere Mountains (She is there 20% of the time) and the last is underwater on the island off the northern coast of Genesia (Where she is 10% of the time). She lives a quiet, reflective life and spends her time musing about the world, composing and playing music. The thoughts of how she can once again challenge the Deius for their place as god of this world is not far from her mind. But as of now, no ideas have presented themselves. Land- and air-dwelling, Aeoli Ayesha is usually on good terms with neighboring dragons and good cloud giants, and cooperate with them for mutual defense. When Aeoli Ayesha is underwater she has similar relationships with mermen and aquatic dragons. She is considered the ruler of all the Genie Realms and the Queen of the Storm Giants. Most know her as Ariana.

   Aeoli Ayesha lairs are always protected by guards. Land or aerial lairs have 1-2 rocs (70%), which also serve as mounts, or 1-4 griffons (30%). Underwater lairs have 2-8 (2d4) sea lions.

   While her control over the different lesser races and their societies grew, she found another Seraph that had similar ideals on how to make Gathis a place of freedom and good for its inhabitants though their means were different. His other Seraph wass Escilis, the Master of Life. He had crearted new races and placed them on the world. Aeoli Ayesha and he became partners in their quest to bring civilized behavior and a greater society to Gathis' lesser beings. Escilis only differed in that he didn't feel that the peoples needed to be controlled but through love of their 'Father' they would do as they were asked. This was an inherent belief instilled in him by Trodon, this feeling of duty and loyalty, and he believed it was something every being created by the Deius would have, even those created by him.

    Aeoli Ayesha and he become friends and then began to loved each other as much as such beings of their kind could love. Aeoli Ayesha went about creating her Djinni Lord controlled realms and Escilis ruled his children over a much smaller area but without structured control. He asked Aeoli Ayesha to come and bring some structure and so the areas now known as Cantar included a few of the Genie Realms that she placed in Gathis, these being mostly in the south and over the orcs that lived there. The giants were found to be harder to control than the Orckind and Ogrekind in the area and so the cities were mostly of the lesser beings rather than the giants of the blood of Escilis. This put stress on the relationship between the two Seraph and Escilis retreated to the large mountain peak in this area of the world to watch over his giant children as the Wars of the Fallen began. Aeoli Ayesha retreated to the far mountain range so as to keep the presence of two Seraph together from being more easily detected. They rarely see each other now though a few clandestine meetings have occurred over the ages since the end of the Fallen wars.   On the rare occasion that her powerful, magical Obelisk form is destroyed, Aeoli Ayesha will convert to her true form, that of a Seraph. She is hidden within a maze built underground below the forest in north central Genesia, beneath the cloud castle upon which she spends most of her time.

Description: Aeoli Ayesha natural state is that of a being of pure energy of the Positive Plane. She was brought into existence by Trodon millions of years ago in his pursuit to create beings in his own image. One of a hundred, there are only three of her kind left. They were known as the Seraph. Their true names are Aeoli Ayesha, Escilis and Bergenat.   Aeoli Ayesha wishes to fulfill her ancient quest to recreate the world in a way she feels is better thn the way of the Deius. She would never hurt the good creatures of Gathis in any way, however trying to claim what she feels is her proper place, she has caused great trouble to many. She is not evil, but Aeoli Ayesha simply thinks that the Deius are misguided and petty, and intend to remakes the world in what she feels is the proper state in which it should have been created.

   Aeoli Ayesha in her natural form appears as sparkling ball of radiance. She is only ever seen as this when she choose to reveal it or when her obelisk form is defeated. Anytime this rare defeat of Aeoli Ayesha's obelisk form happens, she instantly appears at her hidden obelisk in her natural state. She must then stay in this form for 24 hours before she can gain enough energy to hide again from the Deius and her other enemies.

   When Aeoli Ayesha takes her true form she receives her maximum Hit Points for her Hit dice (8 Hit points per Hit die), gains 50% magical resistant (100% vs. Invocation/Evocation spells and this type of spell will heal Aeoli Ayesha a number of Hit Points equal to the spells level) and is not affected by attacks from non magical weapons of less than +3. Any creature of Hit dice less than 3 cannot even attack Aeoli Ayesha in this form or take any action against her at all even if they have a +3 or better weapon unless they first successfully make a saving throw against death magic. Those that fail are unable to take action against the Seraph though they are free to act in any other way.

   Aeoli Ayesha in her natural form is immune to paralization, poison, sleep and other effects that would only work against a physical body. She cannot starve or sufficate and does not tire. Her form is such that it is not able to be effected by anything that is not magical or supernatural. Those creatures who have special magical attacks can damage or effect them with them.   Because of Aeoli Ayesha's extraordinary intellect and her wisdom she is unaffected by Illusions of 1st- and 2nd-level. Aeoli Ayesha is also immune to cause fear, charm person, command, fear, forget, friends, holdperson, hypnotism, ray of enfeeblement and scare

.   Aeoli Ayesha regenerates 4 hit points per round of physical damage. If she is brought to zero or less in her true form she is destroyed permanently.

  Combat in True Form: Aeoli Ayesha will seldom attack without provocation, though she will always attack evildoers caught red-handed. Whenever possible, Aeoli Ayesha will persuade other creatures to attack in her stead. Since she is highly intelligent, Aeoli Ayesha will frequently use spells from a distance before closing with her foes. Aeoli Ayesha has the abilities to use magic as a 15th level wizard, and a 15th level priest. This magic requires no components, because Aeoli Ayesha long ago learned the rudiments of a magic similar, but not the same as Deius magic, giving her the ability to use magic by tapping into the energy from the positive plane and her own form. Aeoli Ayesha can cast one wizard spell and one priest spell per round in addition to attacking physically.

   Aeoli Ayesha can also render herself and up to 1,000 pounds of additional matter ethereal at will. Further, she can use the following once per round, one at a time:

blur
color spray
dancing lights
detect charm
detect good/evil
detect magic
ESP
faerie fire
invisibility
protection from evil

   Aeoli Ayesha can drain a persons life energy. This is in the form of a mental attack with a range of touch. When she physically attacks she may strike twice a round for 2d4 +2 points of damage. If desired by Aeoli Ayesha, her attack also requires a save vs. Death. If failed, the target looses 1d4 points of Constitution. When the target's Constitution score reaches zero, the target dies instantly (all life energy drained from the body). Lost Constitution points will return at a rate of 1 point per month of total bed rest or one per two months of moderate activity (nothing strenuous). A Heal spell will restore 1d4 lost points, and Restoration will restore 1d4 + 4 points (both can be cast only once per target for any specific group of a Seraph's attack).   

Bergenat "The Great Tree"

   Deep in the Feylon Forest of southern Genesia is the secret grove that the Fey society has come to know as it's heart. The center of this grove is Bergenat. The giant tree has been here from the return of time as the Fey call the beginnings of renewed life after the War of the Great Powers. The Fey had come into existance before the time of the Fallen wars and had lived in and as part of the world before the first Seraph and Shaitan appeared. As they were wandering the world and exploring its beauty the Deius Trodon was creating his first Seraph. And one of these first was Bergenat. Unlike most other Seraph, Bergenat was completely at ease with just existing and enjoying the world of his creator. It spent hundreds of years contemplating the process of a seed falling from one tree and blowing across the ground to a place of its own, sprouting and growing into a sapling, then a youg tree, then surviving its first winters harsh climate; finally to spread through the earth for many dozens of yards, grow old and finally die. The process of life amazed her, The ever changing newness of another day and more growth, the loosing of leaves and the growing of more to replace them. Unlike the moving animate liife, Bergenat learned to respect and admire the persistant struggle of survival between the ever growing and majestic tree against all odds stacked against them, with nothing to protect them but a strong mutable body and a rough skin.

    When all Fallen were being hunted by the Shiam under the manipulation of Herdah and his prophet, before even the deius came to make war against their creatoins, Bergenat decided to hide amoungst those things she loved most in the world and so she permanently merged herself to the world and became a tree. She was not only one if the first Seraph created but also one of the first to hide. But it was not out of cowardness or a want to live to rule again later or some other selfish reason that she hid, it was to be able to maintain a place through the coming times of war and destruction that those things she loved would have a place to grow and survive. And so Bergenat spread much of her otherworldy magic and abilites into the forest of what would become southern Genesia, centering in the Feylon Forest. She grew her roots out in all directions for thousands of miles and fed the other plants there. Within the ground she tunneled out warrens and caves for the Fey to hide and part of her being became the animate tress that guard the Feylon. Bergenat became the forest.

    Thorughout the Wars of the great Powers, Bergenat stayed hidden, still above but growing under the feet of the armies. She continued to use her power to keep the forests alive and protect the fey. Sending out feelers to keep an eye on events, it was Bergenat that first told the gnomes that it was safe once again to emerge to the surface and released teh fey to once again attend the forests and live their life of peace and freedon on the surface of the world. Throughout it all it is likely that she did not go undetected by the Deius, but they wre so busy with others of more destructive and manipulative ways that they never did anything to stop or discourage her actions. They realized that her interferance in the natural order was still a casue of concern and yet Bergenat was helping inher own way. Until such time as she openly emerges in her natrual form the Greater Elementals left behind by the Deius and those the Deius later took as their servants in Gathis would leave her alone   
Bergenat
 
"The Great Tree"
 
CLIMATE/TERRAIN: Sylvan Forest
FREQUENCY: Unique
ORGANIZATION: Grove
ACTIVITY CYCLE: Any
DIET: Photosynthesis
INTELLIGENCE: Super-genious (20 Int)
 (All attributes = 20.)
 
TREASURE: Q (x8), S (x6), T (x4), U (x2)
ALIGNMENT: Neutral Good
NO. APPEARING: Unique
ARMOR CLASS:  -4
MOVEMENT:  0
HIT DICE: 24 ( Trunk 228 HP, limbs-variable )
THAC0: 5
NO. OF ATTACKS:  24
DAMAGE/ATTACK:  variable
SPECIAL ATTACKS:  See below
SPECIAL DEFENSES: Never surprised, +2 magic to hit
MAGIC RESISTANCE:  25% (50% vs. Abjuration and Invocation/Evocation spells)
SIZE:  G+ (600' tall, 85' wide, 240' reach)
MORALE: Fanatic 19
XP VALUE: 32,000

   Being one of the first of the Seraph created and also one of the first to join her essence with Gathis and make an obelisk form, Bergenat is one of the most powerful beings in Gathis. She did not hastily build her form in order to hide from the Deius, nor make one that would be able to insuinuate itself into the peoples of the world in order to manipulate them. Bergenat created her form to represent her desire to serve the world and its creations and aid the Deius in keeping the perfection and balance in nature.

    The central obelisk form of Bergenat is a tree of unique type that grows in a secret grove in the center of the Feylon Forest of southern Genesia. She is six hundred feet tall and spreads out with branches in all directions shading an area of at least a three hundred foot diameter. If extended she can reach out 240 feet from her trunk. If she appears like any type of tree it is a majestic, gargantuan oak with a smoother bark but twisting and growing in all directions at once as would be expected of such a tree. The lower trunk rises 120 feet before any branches split off and has a diameter of 85 feet. Her limbs can easily reach down to the ground and out to 240 feet.   Bergenat is an evergreen as is most of the trees of the Feylon. Though she is not mobile she is animated. Each and every limb can move as she likes. Many end in hand like apendages of all sizes and she is very adept at using them to grasp and even work with to create things. She will use the products of her own body to form useful goods, weavings or sculptures. Bergenat is able to grow in any way she sees fit in an accellerated rate. She can casuse her branches to form into ready made items of great beauty and quality. Any items she creates in such a way act as +2 magic items. Many diferent kinds of fruits and nuts grow upon her body as well. These provide not only nurishment but other magical qualities that mimic the spells she can cast and serve as potions to those she grants them.    Bergenat has roots that spread throughout all the forests of southern Genesia and a few that spread even as far as the northern forests as well. The larger of the roots are hollow in their center and can be used as tunnels by the Fey. This allows them to travel under the forests to appear and disappear at her whim. Also other animated trees grow from her roots and give her control and senses through the southern forests of Genesia. The Treant are children of Bergenat, budding off of her roots and then breaking away when fully grown to be her mobile agents; soldiers, messengers and teachers. The grove that surrounds Bergenat has the largest population of Treants in all of Gathis. She uses the Treant also as her means to find out what is happening in other places in the world and over the millenia they have traveled to all forests in the contegious land mass of central Gathis.

    Bergenat is a peaceful nurturing being with no want to harm anyone or anything. But she will act decisivly and dangerously to defend herself and those under her protection. She sees the Fey and the forests as her ward and believes she is living the life for which Trodon had created her. Of all those considered to be one of the Fallen, she perhaps is acting in a way acceptable to the Deius.

    Bergenat will rarely reveal herself, preferring not to interact with the more transient lifeforms (anything with a lifespan of 500 years or less). Humans and demi-humans other than gnomes and elves are likely not to have ever heard of her. She is intolerant of evil, particularly when fire and the wanton destruction of trees is involved. She hates orckind and all the fallen Fey races (like goblins and kobold) with a passion and tends to be suspicious of the elves, Dwarves and Gnomes that she feels betrayed their Deius created state to pursue their own desires. Bergenat is extremely watchful of anyone with an ax or weilding fire within the forest.    Bergenat has no use for treasure, and usually places all such items somewhere out of sight, typically in one of her tunnel roots or an underground channel she has dug. Occasionally she can be convinced to give up treasure but only when some great good will be accomplished by her generosity. Over the ages she has collected a great number of gems in her diggings as well as created many works of art and found some lost magical items of old. She collects and grows certain herbs and special ingrediants and makes potions to give to those Fey that have pleased her.

    Though able to protect herself with ease, the Fey of the region are continually using their own powers and abilities to keep her a secret from the rest of the world. Though they do not worship her as a god (she has never asked this of them) they realize that many of them owe their survival and exsistance to her presence and so guard her and respect her above all other creatures of Gathis.

Combat: Bergenat can attack with upto 24 limb per round. These can each be directed at seperate targets. These attacks are of different size and so do different levels of damage based on thickness and strength. One of each damage level can attack in each direction around Bergenat's trunk within her 240 foot reach (four different directions). The same level of damage can not be directed at the same target in the same round. Nor can more than four attacks be used agasint the same target inthe same round.

The limb descriptions are: 
Small  1-6 damage per attack Str 18.51 (+2 to hit / +3 to dam) 6 HP
 

 
Medium  2-8 damage per attack Str 18.76 (+2 to hit / +4 to dam) 8 HP
 

 
Large 3-12 damage per attack Str 18.91 (+2 to hit / +5 to dam) 12 HP
 

 
Heavy  4-16 damage per attack Str 18.00 (+3 to hit / +6 to dam) 16 HP
 

 
Major  5-20 damage per attack Str 19 (+3 to hit / +7 to dam) 24 HP
 

 
Greater  6-24 damage per attack Str 20 (+3 to hit / +8 to dam) 32 HP
 

 
   Also Bergenat can reach out and grab a target. This is a called shot and so made at -4 to hit. Each grab attack, and while it continues to hold its target, reduces the number of damaging attacks Bergenat can make. The chance to break free is equal to a bend bars/lift gates roll for the target at -% equal to the damage mod for the limb used. This may cause characters with strength attibutes less than 16 to have no chance of breaking free. If unsuccessful in breaking free, the target is held fast until the limb is rendered helpless, severed or Bergenat decides to release them. Individual limbs can be targeted. The limb can no longer attack or hold a target if it is reduced to half its hit points and at 0 hit points the limb is destroyed. Held characters can be automatically crushed for 1d4+ str bonus for limb each round without further attack roll being made. They are also more easy to be hit by any Bergenat desires including herself. The held target is +4 easier to hit and loses any dex based AC adjustments. Bergenat can only attack with a lesser limb than is holding the individual with a maximum of three such attacks.

   Due to her tough, barklike skin and great size, Bergenat has a superior Armor Class rating against almost all weapons. A weapon of less than +2 magic will not even hurt her. Bergenat's great wisdom and age old experience gives her immunity to cause fear, charm person, command, fear, friends, forget, hold person, hypnotysm, ray of enfeeblement and scare and gives her a +4 magical defense adjustment vs. spells affecting the mind. Her only weakness is fire. Any fire-based attack against her is at +4 to hit and +1 damage per die. In addition, she saves against all fire-based attacks at -4 and her magic resistance against fire based spells is reduced by 15%.

   In the grove surrounding Bergenat there is from 10-30 (4d6+6) Treants at any given time. These will come to the aid of Bergenat at her call and each arrive form 1-6 rounds after she does so. Also there will be a number of Fey creatures around or near at any given time. There is a 20% chance that any of these Fey races will be within 1-10 rounds of being able to arrive and aid Bergenat is she calls. Normal number appearing is based on Monstrous Manual entry on each.

Atomie, Brownie, Centaur, Dryad, Ellylon, Grig, Grippli, Kilmoulis, Korred, Leprechaun, Nymph, Pech, Pixie, Quickwood, Satyr, Sprite and Sylph.
   If for some reason none of these arrive or are somehow kept from aiding Bergenat, then she can animate normal trees. She can animate up to four trees per round to a maximum of 24 trees. It takes one round for a normal tree to uproot itself. Thereafter the animated tree can move at a rate of 3 per turn and fights as a full-grown treant (12 Hit Dice, two attacks, 4-24 points of damage per attack). Animated trees lose their ability to move if Bergenat is incapacitated or they move out of the Feylon Forest.

   Bergenat can use the following innate spellike abilities once per round, one at a time:

Blur
Chill Touch
Darkness 15-foot radius
Detect Charm
Detect Good/Evil
Detect Magic
ESP
Hypnotism
Invisibility
Protection from Evil

   She can also cast spells from the clerical spheres of all, animal, elemental, healing, plant and weather with range and duration based on 24th level casting as if a 20th level priest (12-1st, 12-2nd, 11-3rd, 10-4th, 7-5th, 5-6th and 2-7th level spells) but cannot cast wizard spells as other of the Fallen are able to do.

   Bergenat's life force is almost indestructable. The whole of the Feylon Forest would have to be destroyed to completely kill her or force her out into her natural state. As long as one seed was left alive she would be able to use her magics to regrow as a single tree and from this recreate the forest once again over many years. It is unlikely that Bergenat can revert back to her natural form unless her obelisk form is destroyed.   

Escilis, Master of Life "The Titan"

   Escilis was the last Seraph created by Trodon. The others had been released into the world before him. After each of their creation Trodon would place them in Gathis and then turn and start work on another Seraph with ideas of ever creating the perfect being. Though they were only infinitesimally different and slightly more powerful and better in Trodon's eyes each time, by the end Escilis was perceptively more powerful than those of the first to be created. Mostly this showed in Escilis' ability to use magic. While others were able to tap into that which allows magic to work and learn to wield it with great force, none of them were as gifted in this as Escilis. But also having noticed the first twinges of his creations beginning to form rebellious thoughts and acting on them, Trodon attempted to instill a sense of duty and loyalty into Escilis.

    When Escilis was released into the world. He did not at once begin to make a place for him as others but waited to see what Trodon would divine was his place in the order of things. But when this did not come and he saw the evil that Beseten's Shaitan were doing he decided he had to act. Watching the lesser beings of Gathis dying under the machinations of both Seraph and Shaitan alike, he decided it was unfair that these creatures did not have the ability to protect themselves. At first he tried to instill powers upon them but found their life span and understanding only caused this to be misused and transient at most. The answer was in making them more able to control and harness the powers that he could give them.

    Many centuries followed while Escilis studied and tinkered with different of the lesser creations of the Deius. He was carful to not destroy any of the peoples or races and so only took a few willing from each that he could find. But in all attempts he was unable to bring any of them to a point where they could harness the powers of the Seraph. They lacked something that he was unable to discover and felt that it must be something only the Deius could know. And so Escilis began his journey to remake himself into one of the Deius.

    What he decided he needed to do was to learn the secrets of creation. He found it was easy to create simple material things and later even complex machines as he had noticed the Shiam under the Seraph Herdah using. But he did not understand the science that allowed them to work. He was able to recreate lower forms of life after a while and then to change them. Then he saw one of the Deius walking the world. He knew the Deius were beings of pure spirit and energy and so this body had to be a construct of some kind and yet it seemed perfect and fitting to the world. The Fana of the Deius had a certain structure and symmetry. It copied in many ways the bodies of the naturally born races of Gathis and so Escilis determined that this was the natural order of things and that he would only be able to act as one of the Deius if he copied their actions in the world. Escilis then created his own body in the likeness of the Fana of the Deius.

    It was much simpler than he had thought it would be. He just had to will himself to in habit the form once it was created, and then shape it into the exact image that he wanted. Yet it took him many score of years to do. Painstakingly collecting the materials of Gathis that would be able to be transmuted or grown into the internal and outer workings of the body took time. He had to create bones and vessels for his life's blood to flow through. He needed to collect the particles that would be able to form a skin as well as the muscles and sinew. All of the body had to be cultivated and carefully created to perfect specifications. But when he was done he was pleased. His form was the duplicate of any of the Deius Fana forms and he felt that should they meet him they would mistake him to be one of them walking the world.

    This done, feeling the energies of his Seraph body surging through the Gathis created body, he felt he could proceed with his goals. But now he felt that imbuing the lesser creatures with power was not enough. To truly be one of the Deius he had to create beings himself. This would be the test. If he could create a race of beings himself, one that added to Gathis and so was accepted into the creation, then he would be accepted as one of the Deius. Working for centuries, he was able to create beautiful forms and animate them but he could not give them the spark that allowed for free will. He could not create a spirit. Though some trial and error into bringing spirits of the elements from other dimensions, he found that he was only making bodies for these already created spirits to inhabit. For a time he was despondent and did nothing but wander the world looking for inspiration.

    Once again Escilis discovered something form observing the workings of the Seraph Herdah. Seen by most to be a crack pot and useless because he cold not work magic, Herdah still had a shrewd and clever mind. Escilis watched him in secret as he taught the lesser creatures under his manipulations how to change the very way they were put together. The Shiam had discovered how to genetically manipulate their bodies and make larger tougher and better ones. And Escilis once again changed his goal. If he couldn’t create a new and useful race that could survive and be accepted on Gathis form scratch, perhaps he could manipulate the bodies of those already here to do it.

    Escilis found that the Shiam were easily manipulated and so found some unattended and unaligned to Herdah and asked them to come under his protection, promising to give them more strength and the ability to protect themselves from the predators of the world. They agreed.

    Then he approached the land running natural born people of Gathis, the Gnoll, and promised them the same. Once he had built them a place of seclusion and defense and provided them with food and shelter so they could live at ease, he started to gather form them the stuff that made them alive. He only took minute amounts of each and tried to find that which was strongest within them. Working through magic he manufactured the beginnings of a new life. He knew that this would work now and replicated the process over and over and then placed his work into the wombs of the Shiam and Gnoll females to be born. As with the making of the Seraph, in the footsteps of his creator Trodon, Escilis created 50 of his new race to be born. All of them came to term within five days of each other and so a new race was born.

    But the children were ugly, they had not the advantageous traits of the races form which they had come, but instead began to show traits entirely unpredicted. They had course hair growing in splotches over their bodies, their canine teeth protruded over their lips and their nose was more of a snout. The skin was a grey to green hue and they grew claws on hands and feet as well as having pads like wolves or dogs. Finally they were not the short thick body of the Shiam or the tall graceful body of the Gnoll but something in between, a stocky hunched body that grew to about 6 feet tall in adulthood. The race was not what Escilis had wanted nor did he feel it would be accepted by the Deius in Gathis. And so once they were raised to adulthood and trained to fend for themselves Escilis transported them to the far north and made a place for them in those half frozen lands. At this time the lands we know as Tarce'Mu and the islands of A’equel were still connected to the central continents of Gathis. And it didn't take long for the new race to multiply and spread over the lands to the south. The race he had created came in later years to be known as the orcs.

    But this showed him what his problem had been or so he thought. So once again he tried to create a pleasing race that would be accepted by the Deius. And again what was created was less than perfect but still closer to what he hoped to achieve. The result was the race of ogres. Further attempts using the materials of ogres and those that came later, as well as adding first magical parts of Elementals and then in the end even a bit of himself, created all the different types of giants. His later offspring were numerous and varied but one thing was common amongst them, they all grew to great size. Through these off spring he would bring a balance to the world and help to create a greater society.

    While traveling Gathis in his own concern for his offspring he found another Seraph that had similar ideals on how to make Gathis a place of freedom and good for its inhabitants. Aeoli Ayesha and he became partners in their quest to bring civilized behavior and a greater society to Gathis' lesser beings. Escilis only differed in that he didn't feel that the peoples needed to be controlled but through love of their 'Father' they would do as they were asked. This was an inherent belief instilled in him by Trodon, this feeling of duty and loyalty, and he believed it was something every being created by the Deius would have, even those created by him. This allowed him to actually be able to know love for his creations.

    Aeoli Ayesha and he become friends and then began to loved each other as much as such beings of their kind could love. Aeoli Ayesha went about creating her Djinni Lord controlled realms and Escilis ruled his children over a much smaller area but without structured control. He asked Aeoli Ayesha to come and bring some structure and so the areas now known as Cantar and those areas of Giants included a few of the Genie Realms, these being mostly in the south and over the orcs that lived there. The giants were found to be harder to control than the Orckind and Ogrekind in the area and so the cities were mostly of the lesser beings rather than the giants of the blood of Escilis. This put stress on the relationship between the two Seraph and Escilis retreated to the large mountain peak in this area of the world to watch over his children as the Wars of the Fallen began. Aeoli Ayesha retreated to the far mountain range as to keep the presence of two Seraph together from being more easily detected. hey rarely see each other now though a few clandestine meetings have occurred over the ages since the end of the Fallen wars.

   Escilis lives on the mountain bearing his name to the north and east of Lake I'Daki in the Ankhor Mountains of Cantar. He is worshiped as a god by the Giantkin and in a way he looks at them as his children. The one time more lawful being became more and more egoistical and selfish as he pursued his goals to become one of the Deius. In his mind he has achieved this. Not understanding the powers that the Deius truly hold or their place in the make up of things, Escilis believes that he actually achieved his goal and is the creator of part of the world. His mind tells him that the other Deius ignore him and have locked hm to only be able to travel upon Gathis. Since he had created his obelisk form before any had even thought to hide from the Deius and had never been any part of the actual wars against them or other of the Fallen, they never again took notice of him. He now lives as the god of the Giantkin and if ever encountered by others he will present himself as the Deius Escilis, Master of Life.

   If questioned by knowing or learned beings he will tell them this story.

"The Deius all came from the sacrifice of the great single being from which all things sprang. There were many Deius of different levels of power and controlling many facets of this one great being. After most have achieved their work they pass into Gathis and become one with it or consolidate into one larger and more powerful being in order to do greater things. Others split off from these or come to be created at times when they are needed to usher in new works in the world. While the Deius most know are the greatest and most powerful of these comgined Greater Powers, there are others with specific followings and aspects that are not so far reaching, and some still walk the world. I am such a one."

Escilis, Master of Life 'The Titan' (Obelisk form)
CLIMATE/TERRAIN: Any
FREQUENCY: Special
ORGANIZATION: Solitary
ACTIVITY CYCLE: Any
DIET: None
INTELLIGENCE: Godlike (22)
TREASURE: E (x4), Q (x12), R (x4)
ALIGNMENT:  Chaotic good
NO. APPEARING: Unique
ARMOR CLASS: 0 (-6)
MOVEMENT: 36
HIT DICE: 20 (20 Con, 190 HP)
THAC0: 5
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 7-42 (7d6) weapon +14 (25 Str, strength bonus)
SPECIAL ATTACKS: See below
SPECIAL DEFENSES:  See below
MAGIC RESISTANCE: 50% 
SIZE: G (30' tall)
MORALE:  Fanatic (18)
XP VALUE:  21,000

Description: Escilis is a thirty foot tall, perfectly proportioned and muscular man. He has long curly, black hair that falls around his shoulders and a dark curly, well trimmed beard that protrudes from his chin but no mustaches or sideburns. His eyes are a blazing glow of golden energy, like tiny burning suns. Typically he is wearing an over the shoulder like toga and leather bracers and leggings with sandles. At his belt is a large long handled hammer. If he is aware of the need for battle he will arm in a +2 suit of scale mail bringing his AC to -6. The scales are seemingly of golden hued bronze.

Combat: The basic attack of Escilis is his great maul (maul of the titans). He is capable of attacking twice in a melee round and inflicting 7d6 +14 points of damage per hit.

    He may choose to make a single other attack in a round. This form of special attack is so destructive and deadly, that Escilis will use it only if there are no other options left open. The form of this attack is a beam from Escilis' eyes that destabilize the molecular hold of the targets primal material. In most cases this turns the target into a puddle of goo. A particular tough person or a glancing blow will only cause parts of the target to slough off as it is rendered into genetically unstable material. The special attack inflicts 10-60 points of damage per hit and can be used every other round. These mighty attacks have been known to destroy buildings and sink ships.

    Escilis can become ethereal twice per day. He is able to employ both mage and priest spells as a 20th-level spell caster. In addition, all he has the following spell-like powers, at 20th level of spell use, usable once per round, one at a time, at will:

advanced illusion invisibility
alter self levitate
animal summoning II light
astral spell mirror image
bless pass without trace
charm person or mammal produce fire
commune with nature protection from evil, 10' radius
cure light wounds remove fear
eyebite remove curse
fire storm shield
hold person speak with plants
hold monster summon insects
hold undead whispering wind

Also as a Seraph, Escilis can further, use the following once per round, one at a time at 15th level of ability::

blur
color spray
dancing lights
detect charm
detect good/evil
detect magic
ESP
faerie fire
protection from evil

      Because of Escilis' extraordinary intellect and wisdom he is unaffected by Illusions of 1st through 4th- level. He is also immune to cause fear, charm person, charm monster, confusion, command, emotion, fear, forget, friends, fumble, hold person, hypnotism, ray of enfeeblement, scare and suggestion.    Escilis is not affected by attacks from nonmagical weapons.   

The Remaining Shiatan

Bapthos (Yaun-Ti/Naga) "The Dark Shadow"

   In the age before the dawn of the new races that now rule the world, there arose beings of great power, created by the Deius to aid them in their goals to shape the world. But in their folly the Deius gave these creations too much power, the most dangerous of these being free will. Thus the creations began to work towards making the world in their own designs.

    One of the first of the Shaitan created and released into the world by Beseten was a creature of unparalleled evil and hunger, named Bapthos. This being quickly rose to prominence among those later to be known as the Fallen, his reign marked by a series of bloody conquests of the realms of Gathis. Effecting a mortal form, a great winged serpent, he drew to him some of the race known as the Shiam, lesser creatures created by Beseten to war against the Fey, and gained them as worshipers. At this time the Shiam were only slightly more than animals and their lust for plunder and bloodshed paled only in comparison to his own, created as they were to be selfish and competitive and seeking to expand their own power and territory but with the ability to adapt and also to learn. Utilizing his powers, he quickly raised a few tribe of these Shiam to become a potent band of sorcerers (Note this means spellbinders in general, and is not a separate class) and warriors to his cause, men and women of great ambition and little scruples. Upon his followers, the Children of Bapthos, he bestowed hordes of treasure and heretofore unheard of magical might. He also gave the strongest and smartest of them the blessing of his union. Thus were the savage and cruel yuan-ti born.

    Under powerful manipulations and specific instruction, his Children rose to dominance over large areas of Gathis. A series of forced take-overs and murderous campaigns were launched in his name, at first by the Shiam followers and then by the blessed of Bapthos, the beings known today as yuan-ti. Bapthos mated with his human concubines, those given freely as well as captives taken in the endless wars which marked the Age of the Poisoned Blade. From this unholy union came the priests and wizards of Bapthos, the King-priests of that violent age. So feared were the armies of Bapthos that many tribes and lesser races voluntarily surrendered virile youths to feed the lusts and hungers of the insatiable being to escape complete annihilation or to buy his favor.

    Early on, Bapthos realized that he could draw strength and vitality from the sacrifices made in his name. His ceaseless experimentation went unheeded by the Deius. Though one of the first to emerge, his reign was now merely one of many which left its mark upon Gathis. It was only later, as he strove to challenge the Deius themselves, that his true power became known and, it is rumored that, even the Deius themselves trembled at his might. With each sacrifice, and the power that it released which he devoured, his own power grew but each new power level required even greater quantities of blood and death to meet Bapthos’ growing hunger and needs. It was the excesses of Bapthos and this growing power that drew the ire of the Deius to those lands now under the sway of the King-priests. It is at their decision to stop Bapthos' growing power, such power as could actually threaten them, that the Deius began their to watch the actions of the Shaitan and Seraph in Gathis.

    The Scarlet Tide, the peak of yuan-ti power, was millennia in duration, a period in which great cities were founded and new magical techniques were born. It was a period of unsurpassed creativity and knowledge but it was also one of the bloodiest episodes in Gathis history. The ambitions of Bapthos, ever increasing in power and becoming equal to the Deius themselves, and his King-priests combined into a ruthless empire built upon the backs of slave labor and mountains of skulls. No sooner had the boundaries of the yuan-ti empire been established that the avarice of their patron forced them to expand further still. It is at this time that Bapthos declared the world his and he the Supreme God. The Deius were finally provoked beyond merely watching Bapthos and sent their servants the Mighty Draco to destroy this upstart god. Even with the Deius' Draco attacking them at all fronts, the Children of Bapthos were able to press on. Bapthos himself killed two of the mighty Draco in one battle and impressed upon his followers his supreme power and their invincibility. The Serpent fleet sailed from their ports seeking new fields of plunder, new cultures to consume, and the ground forces, armies numbering in the tens of thousands, marched over the face of Gathis all in the name of Bapthos. His standard, the winged serpent of Bapthomun, capital of the empire, became feared and reviled. As the raids increased, the neighboring realms and people of the other great powers united and took arms against the foul yuan-ti. And the start of what would come to be known as the War of the Great Powers begins. What seemed at first only a war to stop the acts of one of the Shaitan would later escalate into wars that would change the shape of the world as others of the Seraph and Shaitan would make themselves also into gods of those weaker than they.

    Among these enemies were the devout of other Seraph and even some Shaitan, later known as the Fallen, priests of no mean skill and favored by their patrons as well as elemental mages, the Djinni Lords and their armies. The Genie Realms rallied under two score flags fielding armies of thousands form their emerging nations. Wizards of great power also heeded the call to arms, combining their skills in the most devastating crusade to have rocked the surface of the world. The rapacious Bapthomites needed to be brought to heel lest all civilized nations be crushed and swallowed. The enemies of Bapthos managed to drive back the hideous legions of Bapthomun, back to the very heart of that foul and degenerate empire. Only one ally that was not of the children of Bapthos came to his aid, Sacorra, a Shaitan and sort of older sister to Bapthos, who alone of all other Seraph and Shaitan could tolerate to have any companionship with her. For this she loved him in her way though he quickly took advantage of this and used her as much as he could.

     As the tide of blood began to wane, so too did the power of Bapthos. Hundreds of slaves died daily upon his altars as the King-priests sought to fight back their enemies. Clouds of poison roiled over the lands killing friend and foe alike. A rain of seething acid cascaded from evil, unnatural thunder heads, destroying the once fertile valley of Bapthomun. The crusaders replied with cleansing fires, setting to the torch all that the yuan-ti had built. The Draco alone in their duty to the Deius in the absence of their lords, created the elder dragons to continue the war against the Bapyhomites after the loss of two of their own. Their breath raining death and destroying many of the greatest of the King-priests. The ringing of their hammers and picks formed a continuous din as the races under the Djinni Lords command sought to rid the world of all trace of the evil Bapthomites. Channels leading from the sea were built to flood the plains that surrounded Bapthomun and drown the city in an attempt to finally destroy it. Even then the Bapthomites survived and continued to fight but the Shaitan Ally Sacorra was forced to flee and so Bapthos was alone as a great power against all others.

    At last, the Deius did personally intervene as parts of their carefully created world were being destroyed. Favoring the Seraph guided forces of the Genie Lords, they chose to destroy Bapthos and his legions rather than the ones that actually did most of the damage. Bolts of power rained from the heavens scattering the legions and driving back the yuan-ti generals and their hordes. Desperate, the King-priests began to augment the sacrifices with members of their own race. The power gleaned continued the war for several more years but, during that time, Bapthos came to realize that his dreams of godhood had been torn asunder. His greed and bloodlust had destroyed the very people he had come to love.

    The intervention of the Deius brought to Bapthos’ attention the power of sacred artifacts. Lesser items or magic created by the Elemental Genie Lords and greater ones created by other Fallen or the true artifacts created by the Deius themselves were used to defeat the superior warriors and sorcerers of Bapthos. The artifacts, while used to combat him, contained within them an essence of their creators themselves. A source of pure, raw energy which could continue to feed him. Through the King-priests, he made known his desire to possess and tap the energy of these artifacts. The pureblooded, those least favored by Bapthos and yet most man-like, were sent forth in covert groups to scour the planet and retrieve these potent devices. In their vanity, the Deius had failed to recognize the cunning and ambition of Bapthos, and thus, many of the objects created to combat the Fallen were left scattered across the globe, awaiting a time whereupon they could be put to use once more. Either to combat vulgar Fallen, those who sought to tread the path of Bapthos, or even without realizing they would be used in such a way, to restore one of the Fallen to the world of the mortal.

    Using much of the last reserves of his energy, he caused a cleft in the fabric between the world of men and the spirit realm to be formed and also rent asunder the remaining territory preserved by his Bapthomites. These lands sank beneath the surrounding seas that encircled the lands created by the Deius, causing the first of the earth changes that were brought about by the wars of the Fallen. Within the Veil, the land that lay apart from the kingdoms of the Deius and the empires of the mortal, Bapthos sought refuge. With their ‘god’ now gone, the King-priests sued for peace. Driven to frenzy by the bloody reign of the Bapthomites, their enemies refused and the war dragged on for several more decades. With Bapthos effectively removed, the Deius ceased their intervention until once again threatened by one of the great powers. Little by little, the ancient Scarlet Empire fell into decline.

    Reduced to a mere fraction of its influence and most of their lands now beneath the tumultuous seas, the yuan-ti continued to battle their enemies, forcing them to pay heavily for each foot of remaining ground they managed to take back from the legions. With the support of the Deius now waning, and the resistance of the remaining legions growing ever more fierce, members of the separate Djinni Lord forces and other nations of the great powers began to withdraw. The cost of a hundred years of continuous warfare had bled many of the nations white. Uncontrolled hordes began to ravage their lands as the bulk of their fighting forces left to war against the Scarlet Legions of Bapthomun. The Elder Dragons found that their existence displeased the Deius and they began to battle amongst themselves and claim territories that once were those of the Scarlet Empire. Content that the threat of Bapthos had been contained, the armies began the long journey home, unaware that Bapthos, though defeated, had plans for his return. The remaining King-priests and the yaun-ti found dark places to hide themselves and carefully maintained the remains of their god and attempted to breed true to his desires.

    Unlike other remaining Fallen, Bapthos has no physical form. Bapthos now resides in the Veil, an area between the Realms of the immortal Deius and the mortal world of Gathis. It is a place of shadow and unknown depth and dimension. Only a few are able to pierce this veil or exist partially within it. In order to interact with his followers in Gathis, Bapthos had taken the form of a giant winged serpent. Unlike a dragon the shape had no limbs and the wings were of a brightly colored, feathered plumage. When he took himself beyond the veil, Bapthos’ obelisk form was left behind and hidden by his remaining followers. No longer able to inhabit it, Bapthos was still able to find it regardless of how far into the depths of the veiled lands he traveled or where ever his followers moved it. This gave him a link to the mortal world in which he could use to communicate with his remaining followers and King-priests. The form became as unbreakable stone, a petrified idol of their god that remained after his parting. It sits on its coils wings outstretched, and large serpent head facing down towards the ground from its height of 12 feet. If the serpent body were outstretched it would be about 60 feet long, the wings extending 24 feet in both directions. Through this idol the yaun-ti gain their priest spells and commune with Bapthos from the other side of the veil. It is located in the center of the Pagore Swamp in the southwestern most peninsula of Genesia.

    Bapthos is also able to communicate to the intelligent Undead. Though these creatures living on both sides of the veil cannot see or effect Bapthos, he is able to converse with them and through them also act to some degree in the world. Certain necromancers and priests have also gained means to communicate with Bapthos through the spell 'speak with dead'. This can only work should first, Bapthos will it and second, the caster is aware of Bapthos and knows when to cast the spell. Usually the caster is made aware of these through the word of some other undead or entity to which the necromancer is speaking. Bapthos has used this ability to manipulate and create cults that have worshiped him throughout history. Usually manifesting his will and desires through undead minions and necromantic followers, Bapthos rarely uses his true name, only being known as 'The Dark Shadow' and uses them to aid in the quest for the objects of power he seeks to enable his return.

   Bapthos has no Obelisk form. Any interaction posible is by spell or other spell-like ability.and wildeal with the natural form's statistics.   

Grihmaht the Shaitan (Rariok- Red Eldar Dragon) "Fiery Death"

Origin: Early in the years after his creation by Beseten, the Shiatan Grihmaht saw that his powers could modify and change the world around him. His speciality became in the mimic of other creatures and stealing of their form and thoughts. With this ability he saw fit to wreak havoc on a community he found and disrupt the natural flow of things as well as torment them until They were on the brink of destruction or insanity. After which he would go to them in secret, find the most heroic or learned of them and steal his form and thoughts after killing him. Then in this guise he would come to the community and seemingly defeat himself in combat, thus becoming their savior. This usually caused the people to follow him, and after generations look at him as a god. After many millennia and a great number of communities had fallen to his manipulations, Grihmaht became very egotistical due to the fact that he was now god to a great many peoples. This was good for as long as it lasted, but soon he began to find other Seraph and Shaitan targeting areas of his control. Unlike others he had worked on a smaller scale and more personal level and so could not match them in battle. This caused him to retreat, which became likely the only thing that saved him as the Deius began their war on the Fallen    During the time of the Wars of the Great Powers, he used those peoples remaining under his control to cause mischief, mayhem and confusion to those that were hunting him. After the coming of the Dracos, Grihmaht could see his end nearing. He finally went deep into hiding and tried to find a means to escape his final down fall. His ability to assimilate and hide amongst others so far had saved him as he went from race to race and place to place, always on the edge of the Deius controlled front lines. But then the Deius seemed to retreat as certain of the Fallen found new weapons that seemed to work against them. But it was still not safe as the Fallen still battled amongst themselves and now the Dracos had started to reproduce and attack in even more ferocity. The new Elder Dragons though were not as powerful as the Dracos. They, he could defeat if he could but find their weakness and lure one of them alone to battle him. He watched for centuries as the Deius seemed to be nowhere and the Elder Dragons began to mate. And then he found their weakness. They had some sort of primal need to mate and to gain a mate They had to impress them with a protected place to bear and raise young as prestige or treasure to show They are worthy. Grihmaht returned to what peoples still remained after so much time with memories of their god and brought them together to create a great secluded and protected lair that would befit the greatest of Elder Dragons. They filled it with treasures of many cultures and built cunning and dangerous traps to guard it. After it was done Grihmaht allowed word of this wonder to be heard by those Elder Dragons known to still be without mate. And one of them came to investigate, Rariok the Red. The traps were not only to guard the lair but also to turn on the Dragon that came for the bait. Through the means of this trap and his inherent power, Grihmaht was able to capture Rariok alive. This was needed if his plan was to succeed.

    Grihmaht thought that to change into the Elder Dragon form permanently and thereby become the Dragon's savior, like he had done with so many before, should lead to his goal of world domination. He took the form of the Elder Dragon while it was still alive forcing the remaining Dragon spirit of Rariok to merge with his. He new he could not just mimic the form and steal the thoughts as with other lesser beings but had to truly become Rariok in order to succeed in his grand plan. His ultimate goal was to manipulate the Elder Dragons and their offspring, make them fall away from their path of duty to the Deius and through their power destroy the other Shiatan and Seraph and rule Gathis. And so it came that he took the form of Rariok the Red, an Elder Dragon.

    At first it seemed his plan was simple. As he stepped into the place of one of the Elder Dragons, he allowed his brood to multiply at will. The Red Dragons, both dominant and those that raised the young of others as maternal mates, as well as others that he was able to convince to join under him against their own progenitors, began to stake out territories and pursue rewards and treasure form those of the people of the Fallen They began to destroy. As other Dragons started to notice this They too began to mark territories of their own and build lairs if only to secure their legacy if not out of any selfish or evil intent.

    It was at this time that the Deius returned and with one grand trap destroyed many of the strongest Fallen at once. They began once again to war against the Fallen openly and called their Dracos to aid them. As the Fallen became less numerous or hid more cleverly than the Dragons could locate, more and more Dragons started to pursue their own material needs and a war between the rebellious Dragons and those still loyal to Elder and Deius started. The Dracos that remained came and called their Elder Dragon 'offspring' to them with those Dragons old enough to fight and serve the Deius. But many rejected the Deius They had never met nor whose hand was found in their creation and took advantage of the others leaving to steal their hordes and murder the weaker of the maternal Dragons left to protect the whelps. This caused even some of the most loyal of Elder Dragons to leave the army of the Deius and return to fight or revenge themselves against their murdered children. The Deius could not rely on the loyalty of the Elder Dragons nor lesser offspring ans saw them as a danger but They had the Fallen to defeat or They could still lose Gathis to them. And so They turned to another source and brought the Greater Elementals to serve them in their war against the Fallen. The Dragon War, now at its height, only made it more difficult to defeat the Fallen and delayed the finding of many of the Fallen so long that they had gained enough time to hide themselves. The Deius were not sure if they were destroyed by forces that were still loyal but were not working under their orders or if they were somehow masking themselves from their detections and so they left the Greater Elementals to watch the for the Fallen and destroy them when they emerged.

    Though much of what he had wanted had emerged from the track he had set the Dragons on, now he could no longer use his true form to aid in his manipulations as the Greater Elementals were shown to be drawn to such forces and he had witnessed the devastation and power of these beings against one of the Fallen. He had disrupted the dragons set them against each other and made most of them to turn against the Deius or at least deny them their service and yet they were widely spread around the world and no longer a community. This made them almost impossible to employ as a threat against others still active and attempting to rule the world. He had gained the family of Rariok that remained instinctually loyal to him, thinking him their sire, but most of the dragon community was unknown to him and many against him personally. Once again he retreated to the very same lair he had devised as Rariok's bait and now only moves through the use of lesser dragons loyal to him. Most of these are Red but also many maternal Red Dragons had born the offspring of other dragons and so raised them into his family and so loyal to him. These include many of the chromatic types that roam Gathis, though only those of direct lineage have loyalty to him and not those born to other than Red Dragons and their maternal dragon whelps in the family tree.

Personality: The Shaitan Grihmaht, although a recluse due to the fact that the Deius and Greater Elementals are still hunting him, appears as a fairly dominant and outgoing Red Dragon. He lives in