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| Lost Time Progress | |
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September
5, 2004 Okay, I've updated the Progress Chart with an outline of the elements I want to include in the expanded release. It's not quite as much to do as it looks, since the original 3 maps were each quite large and will be split into 2 smaller maps each. June 3, 2004 |
| Task | Status | Notes | |||
| Map 1: Black Mesa | In Progress | Expanded version of original map | |||
| Map 2: The Accident | In Progress | Expanded version of original map | |||
| Map 3: The Duel | In Progress | Expanded version of original map | |||
| Map 4: Tank | Not Started | Expanded version of original map | |||
| Map 5: Town | Not Started | Expanded version of original map | |||
| Map 6: Wooded Road | Not Started | Expanded version of original map | |||
| Map 7: Fortress | Not Started | All new | |||
| Map 8: Bridge | In Progress | All new | |||
| Map 9: Rail Yard | Not Started | All new | |||
| Map 10: Egypt | Not Started | All new | |||
| Map 11: Return to Black Mesa | Not Started | All new | |||
| Grunt Model 1 | Complete | New | |||
| Grunt Model 2 | Not Started | New | |||
| Barney Model 1 | Complete | New | |||
| Barney Model 2 | Not Started | New | |||
| Barney Model 3 | Not Started | New | |||
| Scientist Model 1 | Not Started | New | |||
| Zombie Model 1 | Not Started | New | |||
| Zombie Model 2 | Not Started | New | |||
| Forklift Model | Complete | New | |||
| Big Tank Model | In Progress | New | |||
| Little Tank Model | Not Started | New | |||
| Machinegun Model 1 | Complete | New | |||
| Machinegun Model 2 | Complete | New | |||
| Airplane Model | Complete | New | |||
| Rail Road Car Model 1 | Complete | New | |||
| Rail Road Car Model 2 | Not Started | New | |||
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| Old News | |
| April 6, 2004 ISSUES RELEASED!!! One may have a troubled past, the future lies ahead. As Freeman travels journeys, old issues block his path. Who will find the missing doctor? Who will discover themselves? The questions are clear yet the answers are vague. The road of inter-dimensional travel is wrought with danger, the valleys steep and treacherous. Will you find the answers? Will you resolve your Issues? Issues started out as the sequel to "Project Quantum Leap" but quickly evolved into something a bit different. Various people from the Half-Life community have worked on this project, both regulars and newcomers, and together we've once again created an incoherent map pack - this time, bound with a plot! -
Powered by Spirit of Half-Life File Planet In other news, an unexpected cold front has swept over the nether realm . . . April4, 2004
Visit the Issues
website: http://issues.command-center.org/ December 5, 2003 November
3, 2003: Issues started out the sequel to Project Quantum Leap but quickly evolved into Issues. Various people from the Half-Life community have worked on this project, both regulars and newcomers. Together weve created one incoherent map-pack, loosely bound together by a plot. Today Beta testing has begun and soon the thing weve put so much effort in will be released to the public. Before this is going to happen however, we need a little help. We need beta testers! Do you have what it takes to be a beta tester for us? Do you have the wit to resolve some beta-issues? It's different and its not your average Half-Life mod: will you be able to resolve all the Issues? Wait, play, think, shoot, jump, enjoy, shoot and resolve September 23, 2003: July 27, 2003: |