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| Lost Time | ||||
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Freeman thought he knew about
most of the secret projects going on at Black Mesa, but
the Department of Applied Temporal Theory was a new one
for him. Just what in the world had these guys been up
to? And what exactly did this enormous tunnel contraption
do? Not that it mattered anymore. The whole area was infested with aliens and military goons just like every other part of the research center. No sign of the original staff either, except an occasional body. It didnt look promising at all. It got even less promising when a couple of trigger-happy grunts burst onto the control deck and decided to shoot up the place. Gordon really didnt have time for this . . . |
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| Welcome to the "Lost Time"
Project Page. Lost Time is a single player adventure, based on a time travel mishap, powered by Spirit of Half-Life. The original version was my contribution to ISSUES. And I did say "the original version". I have begun to rework LostTime into a stand-alone mod, bigger and much better than before. Having learned a lot from my work on the original version, I am now prepared to push Spirit of Half-Life to the limit. I've also started learning to create studio models with Milkshape, which will greatly enhance the level of detail possible in these maps. So far I've been mostly reworking the opening WW1 area map. Let's just say the Germans are better armed this time and more determined than ever. But not to worry, I've created a really cool new toy for the player to use too. I've also got a plan for an appearance by a certain well known, historical character, but more on that later. Since I'm pretty much doing this on my own, this project may take awhile. I'll keep you posted as I make progress. By the way - I could use some help from a coder. eMail me if you're interested. |
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