
I find a nice .5 inch mechanical pencil to still be the best
drawing tool
|
This article is simply a small explanation
of the process I go through to create one of my digital automotive
paintings, while not every single painting I do is created exactly
this way it is very close to the to how I do most of them.
Many people have asked if the automotive
painting I do are manipulated photos or images that have been “filtered” in some
way. For me this it the big disadvantage to working in a digital medium,
it is assumed by many that digital artwork is simply
a product of some kind of computer trick. That the operator only
needs to know the right order of Photoshop filters or tricks to
create a piece of artwork. I in fact have yet to see any digital plug-in
that does not make an image look exactly what it is.... a filtered
photo.... One fellow recently sent me an e-mail stating I should
write a tutorial on how to create realistic looking chrome in Photoshop,
I didn’t know what to tell him, for me there is no scheme
to simply do this except to learn how to paint chrome. The process is the same
whether you use real paint or color pixels, It is not
so much as to learn to paint what you see but to paint what you
want to see, after all that is the advantage of illustration over photography,
you are not limited to the mere reality of the subject. In the end It is my aim
to create painting that don’t look digital but to still make
use of some of the timesaving features a computer has to offer.

The drawing scanned and placed into Adobe Photoshop on its
own layer to act as a guide.
Basic body shapes and color are created and organized into layers
for painting.
|
Automobiles are complex subject matter
and unlike people or other natural subject matter automobiles tend
to look very odd if not drawn correctly, wheels drawn at the wrong
perceptive, out of scale body parts and missing detail can make
a painting look wrong even if the image itself is well painted.
No matter how good your memory is no one can possibly remembr all
all the subtile detail and nuances of a particular car, So it is
near impossible to create a convincing looking piece with out working
from reference. I do have a large collection of photos I have taken
over the years plus lots of books on automotive and racing subjects,
these come very handy when I start a painting. I do a lot of photographing
of cars but my photos have been relegated to reference for future
paintings. This is the advantage of being a painter, something
that is not exactly what I want in the actual scene does not mater,
I will make what I want when I do the painting.
The Caterham Super Seven Painting
I have always loved the look of the Lotus and Caterham 7’s, I
piratically wanted to do one with a bare aluminum body because I felt the look
of blue sky and other reflected colors would make for an interesting painting.
I found a photo of a Seven but it was of a painted body style, still it was
perfect for the view of the car I envisioned, I printed copies of this image up size to an
11x17 inch piece of paper. I used this to trace the important detail of the
car in pencil. Any detail not clear in the photo I fix in the pencil sketch by
referring to other reference, changes to the car or addition can be added in the pencil such as the in Caterham the working photo car had plainer steel wheels and I felt the new aluminum wheels looked better so these were drawn in instead.
Even as advance as computers have become
they are still not very good for actual drawing even with a Wacom
Drawing tablet. Drawings like this are still easier to do with
pencil and paper and I still like to use things like circle templates and French curves, it is more natural and
something I have been doing much longer so it is more comfortable for me. When finished
the pencil drawing was scanned and placed on the top layer in Photoshop
and the compositing method set to multiply and the opacity set
about 7 or 8%, just enough for the sketch to be visible for the
next step.
For the basic underpainting I made use
of the shapes tools in Photoshop this makes for some rather precise
basic and clean shapes. The shapes will later be rasterized and grouped to
allow ease of painting. Locking the transparency of the layers
also allows me to paint into them without affecting other layers.
These layers also come in handy later on, by separating areas of
body color from other areas of chrome and the like, I can then
go in later and adjust the body color to match different paint
jobs. That is something that would be impossible using traditional
media.

A 12“x12“ Wacom pressure sensitive drawing tablet
makes actual “Painting “ on the computer a reality

This is where the real
painting begins, Painting in dark and light areas give the
cars dimension. This is also the time too to play with the
reflective nature of the cars body work. I have been
incorporating a swirling technique of small changes in color
and value that I feel lend an original style to my work.
This is the time consuming part of the image creation but
its is also the most rewarding part of the process.
|
I prefer the actual painting tools in Corel Painter so at this
point I bring the image into Painter for detail painting. Painters
unique digital painting tools were designed to mimic natural paint.
Oil paint brushes tend to smudge and smear underlaying color like
the real paint. Everything has a more textural appearance to it
which I find more pleasing than Photoshops painting tools that
are more precise but too cold and technical looking.
The kind of technique I use to paint
would be impossible without the use of a pressure sensitive Wacom
drawing tablet. You can’t
draw with a mouse, it is like trying to draw with a bar of soap.
As I said I find there is no quick digital trick to create good
looking automotive art so I paint in a very traditional manner
slowly refining dark and light area only with the computer I am
pushing color pixels around and not real paint, it is not the fastest
way of image creation but I like the look and detail of the finished
painting. For me digital filters and 3D rendering software force
the artist to settle for what the software give you and not what
the artist wanted. If you are an artist working on a computer by all means get a Wacom Tablet!
sell your soul if you have to
The objective for the final print
size is to have a digital file of 12”x17” and a resolution
of 300dpi but as a starting point I work with a file about half
the size, as I start to add small detail to the image I will
bump the file size up. This is important because I still use
a older and slower Macintosh (500mz G4)
To guarantee the optimum in print
quality all my prints are created from high resolution digital
files. The reason for this is simple, “resolution
= detail.” I pride myself on the fine detail I incorporate
into my artwork and for that detail to show on the final print
it is important to start with a file that for a typical 12x16 print
can be as large as 200 megabytes or more. This makes for a print
that has vibrant color and smooth crisp lines. With the advent of
the internet people have become use to the idea of viewing images
on the screen. They get the idea that if it looks good on the screen
it will print good as well. todays crop of high end inkjet printers
can reproduce an amazing amount of detail and color, print a low
res internet image to one of these printers and the print will
look soft and fuzzy with jagged line work even if it look great
on screen. So it is my opinion a digital image should be created
with an eye towards the final output device and size.
The very last step is to flatten all the layers and to do some
more important fine detailing and selective lighting and darkening,
at a certain point which becomes very hard to determine I have to put the Wacom pen down and declare
the painting DONE.

The Caterham Badge
was created separately and later added to the car painting,
A close-up photo of the badge was used to reproduce the
shape and lettering in Adobe Illustrator, I used Adobe Illustrator
because of its ability to set type on a curve. The hardest
part was finding a font that matched the type style in
the badge itself. This file is imported into Photoshop
for final manipulation into the image you see here.
|
Creating a Print
I currently produce all my prints using an Epson 4000 wide format printer
(more info here) which in my opinion provides the highest quality output
available. Epsons seven-color UltraChrome pigment-based archival inks
also provide a much greater fade resistance then the dye based
inks found in other inkjet printers. A bright white heavy weight
matte paper is used. Prints produced this way should last decades
under normal display conditions and can in fact out-last prints
made using other traditional printing methods.
I personally oversee the creation of each print and inspect them
for color and quality before I sign each print.
|