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YEAR 2004 UPDATES

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December 22, 2004

Major News: It has been several months since the last "free" chapter of the Cyberdrome Illustrated Novel was uploaded to this site. Now, Alek Grey is back in the first installment of the Cyberdrome Graphic Novel. This version of the story is more image-intensive than anything we have put out so far, so download times may be long on very slow connections. However, we are quite sure that will be well worth the wait.

October 07, 2004

Major Site Update: The entire Cyberdrome site was redesigned, with the main page now organizing the many Cyberdrome Projects into four simple categories. Anything you can't find will probably be found in the new Informational Database. The main page also gives away the secret new project that the Rhea Brothers have been working on for the past few weeks.

Also, be sure to check out the newly redesigned Rhea-fx.com. If you have never been there, you can find information on the Rhea Brothers other projects, as well as learn about their earlier Cyberdrome-based Games and Simulations.

As always, more as it happens...

October 02, 2004

Site Update: As our longtime readers know, every three months or so we like to create a new Main Page for Cyberdrome. Since we liked the new Grid Battle Wallpaper so much, we decided to make it the new Main Page.

October 01, 2004

Media Update: A new desktop background/wallpaper has been uploaded to the Media Downloads page. It is a sneak peak from a scene later on in the story, showing a battle about to take place on the Grid inside Cyberdrome. A lone Tracer is about to be attacked by four different Grid bugs. It is an incredible image that gives you a glimpse of what is yet to come. Like all our wallpapers, it is available in a full range of resolutions, from 640x480 to 1600x1200.

September 15, 2004

Site Update: There are now two ways to reach Cyberdrome - www.Cyberdrome.org and the newly acquired www.Cyberdrome.net. Take your pick...

Other News: In addition to their continued work on Cyberdrome, the Rhea Brothers designed their first "outside" website this past month for Admixtures Inc., of Irwindale, California. See the site by going to ColorfullAdmixtures.com

August 04, 2004

Site Update: Discovered 10 new web sites that link directly to Cyberdrome.org or list us on their site. We want to thank everyone who links to us by returning the favor and linking to them on our Gateway Links page. 

Story News: The Rhea Brothers are currently working on something new for the Cyberdrome: Emergent Behavior page that is described as "computer graphics intensive!" More CGI than an illustrated chapter, they say, but less than an movie. What could it be? Stay tuned and find out...

 July 16, 2004

Site Update: Replaced "Rotating Data" on main page with a link to "The Real Cyberdrome" which showcases all of the behind-the-scenes work that goes into creating the realistic world as depicted in the Cyberdrome series. In addition, we joined several related pages (see Gateway Links for example), and made a separate link for the Image Gallery. Finally, we replaced the top navigation banner on all pages with an improved (and simpler) version. Clicking the main logo on the left will take you back to the main page, while the title text in the main window will take you back one level.

July 05, 2004

Site Update: Cyberdrome.org has undergone a major reformatting for the second half of 2004. In addition to the new front page and navigation menus, the content has been streamlined dramatically.

Story News: The first 15 chapters of Cyberdrome: Emergent Behavior are back online, now in a new 3-part downloadable (and printable) Adobe PDF format. Included in this package is the never-before-seen Chapter 15 called "Deceit". As you can guess from the title, bad things happen in this chapter, so click download the story now. Note: this file is password protected to reduce unauthorized distribution. The password is listed on the download page, so write it down.

The Future: As was mentioned previously, this installment concludes the free preview of our book, Cyberdrome: Emergent Behavior. We hope you have enjoyed the free content we have given you and that you will check out the completed book when it becomes available. Make sure you check back for updates - who knows, we might even show you some sneak peeks of later chapters in the book (including pictures).

May 19, 2004

CGI News: The first ALife form we created for the Grid, the Raptor, has been given a face lift, namely, new eyes. Learn more about the Raptor in the Enemy ALife Section of the CYBERDROME Page. Then, download new high-resolution background images featuring the Raptor from the Background / Wallpaper Section of the CYBERDROME Page.

Story News: Act 1 of our science fiction novel; Cyberdrome: Emergent Behavior is now in final draft form (meaning that it is finished). Joe is now busy editing Acts 2 and 3, which will take a few months, then he will get to work on completing the final few scenes of Act 4. We plan to update the online version of Cyberdrome: Emergent Behavior with the now-complete first act sometime next month. There will be a few changes from the current version, mainly in the form of additional information, so loyal fans will want to read this new version when it arrives. For copyright and security reasons, as well as to make the online version easier to print and read off-line, the new illustrated version of Act 1 will be available as an Adobe PDF file. Look for the new version of Cyberdrome: Emergent Behavior sometime in June.

April 02, 2004

CGI News: Dave has completed his design of the final Artificial Life Form (ALife) species for our science fiction novel; Cyberdrome: Emergent Behavior well ahead of schedule. We call this new species a "Mole", because it lives under the Grid and is able to tunnel it's way through Cyberdrome memory. Learn more about the Mole in the Enemy ALife Section of the CYBERDROME Page. Then, download a new high-resolution background image featuring the Mole from the Background / Wallpaper Section of the CYBERDROME Page.

Site News: The Rhea-fx.com site received a new face lift. If you haven't been there yet, stop by and check out the two games that started the Cyberdrome revolution, and meet the guys who created it all.

March 16, 2004

CGI News: Just uploaded new information on the Mantis introduced yesterday. Learn all about the Mantis in the Enemy ALife Section of the CYBERDROME Page.

This next month, Dave will be working on the design of the last ALife species that we have planned for Cyberdrome: Emergent Behavior: we call it the Mole. The Mole possesses many of the same characteristics as the three ALife species introduced so far (Raptor, Spider, and Mantis). It is rendered mechanically (like a robot) and it was built from Grid material, just like the others. But that is where the similarities end, because the Mole lives under the Grid, and is able to consume raw Grid material as it tunnels it's way through memory. As usual, you will be given a few "sneak peeks" of Dave's work as the design of the Mole begins to materialize. Stay tuned.

March 15, 2004

CGI News: Dave has completed his design of a new ALife species for our science fiction novel; Cyberdrome: Emergent Behavior. We call it the Mantis (for reasons which will be obvious when you see it). To download a new high-resolution background image featuring the Mantis, stop by the Background / Wallpaper Section of the CYBERDROME Page.

February 20, 2004

New Paths to Cyberdrome: Eleven (11) more sites which link to our story, Cyberdrome: Emergent Behavior, have appeared on the web, bringing the total number of "Paths to Cyberdrome" to a whopping 74.

February 11, 2004

Story News: The first ten scenes of our first book; Cyberdrome: Emergent Behavior, have been submitted to the Online Writing Workshop for SF, Fantasy & Horror (an online community of writers). So far, the story is receiving excellent reviews.

CGI News: Dave has been working on another ALife species for our story; Cyberdrome: Emergent Behavior - it is called a Mantis. It is not finished yet, but an exclusive sneak peak of the Mantis, standing alongside a Raptor, a Spider, a Tracer, and a human, can be seen if you know where to look.

Site News: Finally, you might have noticed that the main index pages for this site have changed once again. The original full-screen background image was having problems on some older browsers, so we changed it to a simpler, but still nice, table-based layout. Also, there is a line at the bottom of the index pages that says, "This site is updated regularly - click here to see what's new" - which will take you directly to this page, without having to go through the CYBERDROME section.

More as it happens...

January 13, 2004

New Paths to Cyberdrome: Three more sites which link to our story, Cyberdrome: Emergent Behavior, have popped up on the web, bringing the total number of "Paths to Cyberdrome" to 63. The new links are Alternate Universes, Tiscali Search, and Michigan Teachers Online.

January 01, 2004

Welcome to the New Year: There are a several changes to the site for 2004. In addition to the dramatic new look of the main menu pages, some of the other pages have been changed or reorganized, so take a few moments to look around. Our Rhea-fx.com site has also undergone a 2004 makeover, making it look much more like the Cyberdrome site. Also, the CGI images in our illustrated version of Cyberdrome: Emergent Behavior are now presented in widescreen (16:9) format - the same format you will find on HDTV sets and most DVD movies.

Our Goals for 2004: Our main goal for this year is to finally pursue outside publication of the first book in our science fiction series, Cyberdrome: Emergent Behavior. Following this, we hope to convince a publisher to consider publishing an illustrated version of our story. If, by the end of the year, neither goal is successful, we plan to publish the book ourselves, in both paper-based and various electronic ebook formats. Either way, we hope that those of you who have been following our story will be rewarded with a complete novel by the end of the year.

History of Cyberdrome: The current incarnation of Cyberdrome: Emergent Behavior was started on February 2001, so next month will mark our three-year anniversary. We began working on the original version off the story over two years earlier in December of 1998, so this past month marked our five-year anniversary for the total story-writing project. Of course, all of this was preceded by work on the Cyberdrome Simulator, which started way back in 1985. Lets just say that it has been a long and sometimes arduous journey, but this year we should finally see fruition.

What to expect this year: Finally, we plan to continue uploading illustrated chapters from the book as often as we can, but please remember that our chief goal this year will be publication, so new chapter uploads may not occur as often as we would like. As always, we will update this News and Updates page regularly to let all of you know what is afoot. We hope you have enjoyed the ride, and we hope you will stay tuned for what is yet to come...

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