Extreme Dagobah

Locations (13)
Dagobah (starting)
Yoda's Hut
Bog Clearing
Swamp
Jungle
Training Area
Clouds x5
CC: Lower Corridor x2

Characters (15)
Yoda x2
Son of Skywalker x2
Obi Wan Kenobi x2
Leesub Sirin x2
Tibanna Gas Miners x3
Ithorians x4

Starships (5)
Red Leader in Red 1
Gold Leader in Gold 1
Z-95 Headhunter x3

Weapons (3)
Anakin's sabre
Obi's sabre x2

Jedi Tests (4)
Great Warrior x4

Effects (3)
Yarna d'al' Gargan
Traffic Control x2

Interrupts (16)
The Signal (starting)
Yoda, You Seek Yoda
Sorry About The Mess
Gift Of The Mentor
The Force Is Strong With This One
Sense x4
Alter x4
Control x4

Strategy:
This deck takes Dagobah to the extreme, unleashing the full destructive power of Yoda's home. As you can see, there aren't any retrieval aspects in the deck. Instead, the emphasis is placed on speed, getting the first Jedi Test finished and the clouds full. Yoda is the key to Dagobah; get him out ASAP and start deploying those annoying miners and Ithorians. An impending DS invasion either by Cane Adiss or more traditional modes should be handled as follows. First, it usually takes a while for these things to happen, so continue full force with the plan until they do--don't hold back. Second, if they invade the ground run around until you can maneuver your opponent into a battle that aids your cause. Usually you have to wait for them to make a mistake; then pounce with all your might use the destiny adders to inflict heavy losses and kick them off the planet. Also, the ability numbers of the characters aid in ground defense: two Ithorians=a destiny and Leesub and a miner=a destiny. With Cane Adiss they can only deploy to one location, stay away from it and set up an ambush for when they decide to spread out. Usually S.O.S. could be trained, but if you can't get him down or don't need the test completed very quickly use Leesub. Obi in the Lower Corridor presents your opponent with an easily accessible place to confront you, and 9 times out of 10 people will choose the easy way out. He can be a great distraction that is very punishing when ignored. My personal experience with this deck has been good. In the regional, it went 2 out of 3 only losing to the eventual champ in the last game. In the Shawn Valdez tournament it went undefeated, luckily beating a MANIPULATOR in the last game. The victories in tourney haven't been overwhelming to say the least, the five games won by differentials of 2,2,1,3. It wins consistently, and often that's all that matters. Against starting Imperial Decree decks, the drains are low and the games go slow, but it still wins usually aided by Obi's drain on CC. Against JP the drains are just too much for the DS to keep up with, and a well used Obi can wreak havoc. It is untested against numbers, and I suspect that the deck would struggle.

GAWD