Bespin and Beyond - Tips and Tricks - Part 2

Well I know some of you out there are heading off to a Bespin and Beyond tournament soon so here is #2 in a series called 'B&B: Tips and Tricks'. These posts will highlight a potential strategy you might find yourself playing against and how to combat it. Tanks go out to Brent Warner who discovered that Lando can only retrieve force when he wins at Cloud City Sabacc. Some how that slipped by me.

Operatives:

Starting with the Operative Objective is bound to be popular for both sides. Dark has Nal Hutta and the Light has Bothuwui. Now I played these decks before so I know they can come out fast and while a drain of 5 on turn 2 or 3 won’t make PB3 jealous they can be deadly in a B&B environment. Now I’m partial to the operatives in this scenario environment so I’m going to give you hints how a dark operatives can beat light and visa versa.

Dark Ops vs. Light Ops.

To stop their drains try one of the following.

To battle them effectively try.

To out drain them try.

To Gain Force Advantage try.

To shut down thier retrieval try.

Light Side Ops vs Dark side Ops.

To stop their drains try.

To battle them effectively try.

To out drain them try.

Here’s a quiz questions how can the light side get a drain of five from each site (forest,jungle,swamp) in the B&B scenario? It can be done.

Overall I think Light has the advantage over Dark, so if your playing dark side ops your going to have to put a few curve balls in your strategy to stop them. Most notably put in protection from A Gift and you should be OK.

If you were putting together an Operative deck I hope this helped. Don't forget to look for more post in this series.

David Akers